This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.
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It costs penny on the dollar to archive the final code base of these games.
Saying it’s fine is like saying a artist shouldn’t keep copies of their work on the wall because there’s no money it’s it.
Companies should have pride in their accomplishments. These companies only care about profitability, and care nothing about what they have done in the past unless it makes them more money. It’s why modern gaming feels soulless.
I would personally keep the source code for any game I made, and if I can personally afford that, then these companies can.
Plus you need it in copyright lawsuits to prove someone copied your work.