This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.
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I would laugh. I’d be surprised there isn’t a backup of old source control somewhere and the same backup if done well would have the assets too. But, I will preface this with. Non gaming software that no-one would ever want to use again. Maybe a museum would want it.
But I suspect the only surviving version (if it’s even on the drive) survives in the attic of my old house (family still live there, I didn’t just abandon it in a sold house). A very very old version of non gaming software on a hard drive of an old 90s unix system.
So, you know it’s not that surprising. Depending on how old the games are.