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Yeah… I looked at the project’s subreddit, and I don’t expect it to last long. The creator’s idea of avoiding Nintendo’s legal team boils down to “assert emulation is legal and condemn piracy within our dev team and community.”

I don’t mean to be a dick, but I don’t think the guy knows what he’s doing. The only way an actively-maintained fork is going to avoid the same fate is if they either give up before Nintendo cares, or:

  • Stripped out the code that gave Nintendo’s argument validity in the first place;
  • Did not make money off the project; and
  • Stayed far the hell away from retail game emulation, focusing on perfect compatibility for homebrew entirely.

 

Even then, there’s a good chance they’re screwed either way. The original Yuzu devs agreed to Nintendo’s terms of explicitly naming Yuzu as a circumvention tool. Settlements don’t serve as precedent, but I suspect it’s going to be extremely hard to argue that a minimal derivative of a circumvention tool is not still a circumvention tool when the original creators stated they designed it as such.

Yep. We need a separate completely anonymous “pastebin special” program that can decrypt these games.

Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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