Is it ethically wrong to pirate games? I refute 4 common arguments for this.

I wrote this a long time ago, but I think it’s still pertinent

I find it interesting that you end with the benefits of free to play games since those tend to be heavy on micro transactions, or over powered purchasable gear. Do you not worry that the transition to free to play games will also usher in an era of incomplete until packages are purchased games?

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This is already happening even with Aaa games. The initial purchase doesn’t seem to stop them anyway.

And no I don’t worry about it. I think if there’s motivation we’ll figure out the way. People won’t just ship making or playing good games.

Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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