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I don’t agree. I think your trying to compare this to wage theft, wherin an employee is promised or legally guaranteed some income based on hours work, where after both parties have agreed to this the employee has performed the work and the employer is withholding some of the pay. This case is stealing - the trade was completed and the employer is in possession of an asset (eg the pay that they are entitled to) - this is not a physical thing, but it is a real thing, with real physical value, and in removing that the employer would stealing that asset. Obviously there’s a garguntuam difference here because both parties had agreed to exchange assets and the employer has taken ownership of that pay per the agreement. If someone decided to do that same work, absent agreement, obviously they can’t claim wage theft because they didn’t have any entitlement.
To be intellectually honest, you’d compare piracy to plagiarism. But that’s (correctly) not as alarming as stealing which is why we need to mislead people to make it seem worse.
Entering without permission (in your example, paying) is trespassing. It’s fine argument to say that it’s morally wrong and that you shouldn’t do it. It’s blatantly wrong to claim it is stealing.
Digital content is the same way, insofar as piracy is more akin to trespassing than theft. It’s an abstract argument to say not buying something is harming owners or creators, who are you (or anyone else) to dictate what people buy, or to attach some morality to that?
You say it harms creators, but the evidence says that pirated games make more money. I imagine your claim is based on an assumption that people who pirate stuff do so at the expense of people buying it. Have you bothered to explore that assumption any further? You might be surprised.
Piracy is quite literally not stealing. Stealing is an act of removing something from another’s possession, into your own. That is simply not what piracy is, and trying to falsey equate different crimes is every but as absurd as “stop pretending driving 5mphover the limit isn’t murder, it’s wrong and trying to justify the morality of it makes you look silly”
No. I am not comparing to wage theft. You’re just making a semantic argument rather than a substantive argument. Sure, if you want to argue semantics, then I’m viewing it as trespassing or service theft. Either way, you’re depriving a creator of income. If it’s a smaller creator, then you’re stealing money from them because, otherwise, you wouldn’t get the experience of ingesting their content. You’re entitling yourself to the experience of ingesting their work without contributing to your end of the contract. You’re only making the argument in the way you are because larger studios pay the creators on a contract basis. The truth is, though, that those creators don’t get hired if their content doesn’t result in material sales (whether physical or digital) of the content. No one invests in content that doesn’t make money and the excuse that “it still does make money even if I pirate” is just mental gymnastics.
Your second argument is also dishonest - the “no one is losing any money because the person wouldn’t have paid for it anyways” argument. That’s just an extension of the second part of what I said above. If piracy is ok for one person, it has to be ok for all and if it was ok for all, then the content wouldn’t make money. TV shows don’t get renewed. Sequels don’t get made. Sure, maybe the original content made money because some people were honest and paid for it but you are depriving a creator of an income because, had everyone paid, they’d have more work and more income coming in.
All this is to say that I’m fine with piracy. Sometimes you can’t afford it. Sometimes it’s not available legally. Sometimes it’s just a superior experience where you’re not forced to watch ads or deal with DRM. These are all fine. But to try and justify it as deserved or go through these mental gymnastics to claim it’s not stealing is just nonsense or arguing semantics. Just admit you’re stealing/trespassing and not holding to your end of the contract and admit that you’re harming creators.