Quite a while ago I decided, for what reason I don’t know, to take Dwarf Fortress’s exported fully-populated world, translate it through a layer of LLM to obfuscate all the races to new fantasy races and create outlandish points of interest, and put the whole thing in a renderer that could dynamically move around and zoom to create a nicely rendered watercolor-style map for a massive explorable TTRPG type world.
I gave up the idea when it was like 1% done but if you’d like to have any of the nonsense I created in case there’s something useful you can turn it into, you’re welcome to it. It’s in Python.
Quite a while ago I decided, for what reason I don’t know, to take Dwarf Fortress’s exported fully-populated world, translate it through a layer of LLM to obfuscate all the races to new fantasy races and create outlandish points of interest, and put the whole thing in a renderer that could dynamically move around and zoom to create a nicely rendered watercolor-style map for a massive explorable TTRPG type world.
I gave up the idea when it was like 1% done but if you’d like to have any of the nonsense I created in case there’s something useful you can turn it into, you’re welcome to it. It’s in Python.