let’s say there is a Shape interface.
interface IShape { double Area(); }
A Rectangle class and a Triangle class implement it. Now should i write tests for:
From what I see I am testing implementations either ways. How do you even test an interface without testing the implementation? Can someone please help clarify my doubts? Thanks!
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Is that a real example, or a contrived one?
I don’t think it’s normal to write a test for
IShape.Area()
in your example. You’d only write tests forRectangle.Area()
andTriangle.Area()
.Wether or not all of that is in the same file should, in my opinion, depend how many tests there are. If there are “too many” lines of code, split it into multiple files.