I’m not a programmer (I tried learning programming and unity but got lazy so…) but when I learned about if-then statements, the second one seemed like the way it’s supposed to be; I mean it looks so clean and simple. Do actual programmers prefer the first method?

Ethan
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I prefer the first method because it reduces the number of empty lines I have to scroll past and visually filter out

The 2nd is the style guide used in C#, and therefore what you’ve encountered in unity.

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