Without realizing what I was getting myself into, I wrote some code using C11’s threads.h (EDIT: every time I use the angle brackets < and > they just get eaten, even in the code snippet block.) I’m realizing after the fact that this is basically only supported on Linux (gcc/clang). This is my target platform, but I guess if I could cross compile to Windows or macOS that would be nice, too.

C’s threads nominally appear to be a great feature. Finally, a standardized and straightforward interface to threads that would be cross-platform compatible. The reality appears to be anything but.

So is it worth just replacing that code with pthreads? Is there some near-term development on C threads that might make this worthwhile to use? I’m kind of surprised it hasn’t really caught on some 12 years after the standard was introduced.

boo one
link
fedilink
11Y

c11 threads seem to be supported by msvc https://devblogs.microsoft.com/cppblog/c11-threads-in-visual-studio-2022-version-17-8-preview-2/

Probably gcc supports it on both mac and MS

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