GitHub - ZachAR3/PineappleEA-GUI: A GUI for installing and updating yuzu early access, in addition to some management tools and a mod manager. Early access builds taken from https://github.com/pineappleEA/pineapple-src.
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A GUI for installing and updating yuzu early access, in addition to some management tools and a mod manager. Early access builds taken from https://github.com/pineappleEA/pineapple-src. - GitHub - ...

I just released version 3.1 of my yuzu early access manager + tool kit + general purpose mod manager. The update now includes the Github TOTK holo mods as a source for Zelda in addition to closing a lot of bugs and lots of backend work. Features:

  • Cross platform (Windows and Linux)
  • updating with overwrites of previous versions
  • Simple management tools such as clearing shader caches / install directory
  • Shortcut creation and automatic unpacking for windows
  • Basic backup tool (allows save directory to be duplicated into another directory and then restored when desired)
  • Mod management features (downloading, installing and updating mods from a variety of sources; + ability to uninstall and detect manually installed mods)

Current sources:

  • Yuzu wiki
  • Bananamods
  • ZeldaTOTK Holo Github repo

Repo:https://github.com/ZachAR3/PineappleEA-GUI

@Xirup@lemmy.one
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11Y

Does it support the flatpak version of Yuzu?

ZachAR3
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11Y

In what way? The tools and mod manager does as long as the directories are correct, the installer portion uses its own portable version of yuzu early access but you can just ignore that if you wanna use your own instead.

@Xirup@lemmy.one
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11Y

Ohh I got it and it’s great, thanks!

It’s just that some flatpak programs don’t have a .bin to point to, and I thought I needed to point to Yuzu’s .bin.

@Xirup@lemmy.one
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Well, in general, no flatpak has a .bin.

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