Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person’s post makes sense in another community cross post into it.
Hope you enjoy the instance!
Follow the wormhole through a path of communities !webdev@programming.dev
You can get lower latency with vulkan then with opengl. I remember some emulators (gamecube?) talk about why they implemented vulkan.
That sounds plausible. I’m sure having the lowest possible latency was their goal. There are multiple popular rust libraries aiming to provide zero cost abstractions over a common subset of the metal, vulcan and dx12 APIs, but I’ve never actually used one.