Nathan Sobo recently open-sourced Zed, a code editor that focuses on performance, integrates AI capabilities, and supports software teams’ collaboration out of the box. For performance, Zed leverages a Rust code base, multicore- and GPU-optimized code, with a custom Rust GUI framework. For collaboration, Zed relies on CRDTs and team channels. Zed is currently Mac only.
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This is wrong. Their framework uses metal, which is an apple only graphics API.

My bad, I was referring to the new Linux implementation which is using Vulkan, which was not clear. The MacOS implementation only supports Metal, as MacOS does not support Vulkan natively. I assume the Vulkan implementation will also be what is used for the Windows build.

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