Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person’s post makes sense in another community cross post into it.
Hope you enjoy the instance!
Follow the wormhole through a path of communities !webdev@programming.dev
The way I read it, he wasn’t suggesting that was a good argument at all. He was just explaining what he believes dynamic type enthusiasts say.
Well, in F# at least, this inference is the default. However, anybody can still fully type out the function signature. I think I get what you are saying, but in the case of a public API or interfaces the programmer can simply just add the type specifications.
Yea I somewhat agree with this. Though I mostly abhor OOP, it taken in small doses can be good. And procedural programming is always invaluable of course.
Oh I read it the same way. I was just pointing out how much those two arguments contradict each other and that alone is almost enough of an argument without the extra ones the author gave. Though at the same time they are a bit of a straw man.
But the problem with this being the default is most people wont go through the extra steps involved when they dont need to - which means you cannot really benefit from it most of the time. And the author implies that inferred types from bodies are always (or almost) the better option - which I disagree with.
Do you though? Or do you abhor inheritance. There are a lot of good ideas from OOP style code if you ignore inheritance (which was not originally part of the definition of OOP, in fact the original definition was very similar to some traits of function styles). It was only in later years and more modern times that OOP and inheritance was intertwined and IMO as a style it still has a lot to offer if you drop that one anti-feature.