I’d love to see what kind of a game dev community we have here on beehaw and help each other out. Whether you use Unreal, Unity, Godot or even your own engine, let’s see what you got!

@janooba@beehaw.org
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Hey that’s fair, I can only imagine how much time a newborn would soak up. Game AI is facisnating to me so I’d love to hear more about your work. It reminds me a bit of GOAP a little bit.

Yes HTNs are a few computational levels higher than goap (HTNs can do everything that goap can). I think project fear AI used HTNs

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