I never understood the praise for Octopath. Even though they were technically intertwined, it almost never felt like the characters were interacting with one another; it felt like they were just monologuing and not actually conversing. It didn’t help I hit a huge difficulty spike at the end because I didn’t level up my characters the way the game wanted me to and couldn’t continue.
Same here re: Ubisoft cookie cutter open worlds. I LOVED the first ~40 hours of Immortals and thought I was approaching the end until I realized I was less than halfway at the rate I was progressing. I have no idea how length estimates like the ones on How Long to Beat are accurate for this game; usually they’re pretty spot on for my “complete what I find fun and interesting and not much else” play style. I gave up on the game after briefly skimming FAQs to see what I had left.
Final Fantasy 15. I’ve never been a fan of the modern (post FF7) games but fell for the hype around 15, purchased it, played it, actually finished it constantly wondering when the game would suck me in, and was left wondering what all that hype was about. The game had literally nothing I wanted in a JRPG as I found the story bog standard and the combat and traversal piss poor. That game officially made me give up on Final Fantasy since the only recent-ish game I’ve liked is FF Tactics. Make a sequel to that and I’ll reconsider.
Good to see some player opinions on Triangle Strategy. I’ve had the game on my Switch wishlist forever, hoping to snag it if it ever went on sale or I cleared some of my backlog. Now I’m not even sure I want it if it doesn’t come close to the greatness of FF Tactics.