On March 28, 2022, U.S. federal judge Stephanos Bibas accepted a motion by investors Innovate 2 Corp., Continental General Insurance Company, and Leo Capital Holdings LLC to sue Motorsport Games in the United States District Court for the District of Delaware. In the filing, the investors accuse four Motorsport Games executives of securities fraud, claiming that the executives provided misleading statistics to the remaining investors of 704Games about the company’s financial situation and the sales performance of its main product, the NASCAR Heat franchise. The investors allege that the information they received allowed Motorsport Games to buy out the remaining shares of 704Games at a significant discount to what Motorsport Games offered at their IPO, at which point the NASCAR Heat series accounted for a majority of Motorsport Games’ total net revenue, estimated at 99%. [48]
In November 2022, Motorsport Games received a notice of non-compliance with Nasdaq listing rules after its board of directors resigned over funding disputes. The company reported losses of $7.5 million against revenue of $1.2 million in the third quarter of 2022.[49]
In January 2023, Motorsport Games organised the fourth annual Le Mans virtual 24-hour endurance race, a parallel to the real-life 24 Hours of Le Mans event. The race took place in Motorsport Games’ sim racing video game rFactor 2 and featured notable motorsport drivers such as Formula One World Champion Max Verstappen and former Formula One driver Romain Grosjean. The event was plagued with server issues and disconnections, and featured a lot of backlash from participants. Verstappen described the event as a “clown show”[50] and online content creator and participant Jimmy Broadbent stated that this would ultimately “damage sim racing”[51] as a medium. Several days after the event, an anonymous employee threatened to publicly leak the source code for NASCAR Heat 5, NASCAR 21: Ignition, KartKraft, and the unreleased IndyCar game unless unpaid wage payments were made.[52]
https://en.m.wikipedia.org/wiki/Motorsport_Games
Seems like a well-run company.
That’s a shame you couldn’t enjoy it with your friend. Can I safely assume you’re playing on Windows?
I’ve played a fair bit into the first game on my Steam Deck, and it plays great! Sometimes the compatibility tools in Linux are better for playing older games than those in Windows.
You could try HoloISO (community edition of SteamOS) in order to get an environment that’s already setup for you. You don’t even have have to permanently install it. It should be able to boot up to it from an external drive and play the game from there.
It’s not no work to do that, but if you really want to play…
The company made the surprise announcement during its E3 Nintendo Direct presentation on June 13, 2017. All that was revealed was a 43-second animation showing outer space and a ‘4’ symbol appearing, along with a message reading “Metroid Prime 4 now in development for Nintendo Switch“.
Six years and counting.
In practice this would be difficult to implement because each instance has its own take on how to shape the code for their site. There’s no obligation to create an instance so that it will be compatible with everyone else’s instance, and in fact I would guess that would be effectively impossible.
Let’s say Instance A allows porn, and a user on A wants to create an account on Instance B, but Instance B doesn’t want any porn on their server. At minimum, a way to keep any porn on that user’s account from syncing to B’s server would have to be implemented.
This is only a single case. There will be plenty more small issues like that to have to work around, so it will take a lot of time to get all that logic designed, implemented and tested.
The cloning of an account might also involve a not-insignificant amount of data being transferred. What if the receiving server wants to limit the amount of data storage for a new account so that they’re not burdened with storing tons of data for new, unknown users? How do you then determine what subset of that user’s data to import?
Maybe these things will happen with enough time, but for now I think it’s best for now at least if everyone thinks of each instance as its own separate website that can communicate with other similar sites rather than a set of cloned sites where which one you pick doesn’t matter.
Please don’t take this as argumentative, as we need people to share ideas like yours! I just keep seeing messages that give me the impression that people have expectations for the Threadiverse that aren’t currently realistic given what the state of the software is now.
I noticed yesterday on Steam that a game I was interested in had a much higher percentage of negative reviews from its Early Access days. Since there weren’t enough votes overall to offset these negatives, it really hurt the game’s overall score.