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Cake day: Jun 12, 2023

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Only thing I can think of are maybe the catching mechanics (which are straight out of Legends: Arceus). No idea if these would be considered unique enough to be patentable, guess we’ll find out.


I’ve been playing the new Guild Wars 2 expansion “Janthir Wilds”. Very enjoyable, with a nice setting and soundtrack.

I’ve bought Spin Rhythm XD on the recent Steam Sale. Quite a nice rhythm game, with excellent native Steam Deck support.

I’ve also been giving Deadlock a go. So far hasn’t really clicked for me though. Doesn’t help that I’m not a big MOBA player, the only one I’ve enjoyed so far is Heroes of the Storm.


Reading the full statement, it sounds to me like there was more to it than just the game’s development coming to an end. It sounds like it might have been a very sudden decision by the publisher, with possible negative consequences for the development team.

In principle I agree though, there is no issue with a game just being finished at some point, especially a single player one. But I also don’t mind continued updates and/or DLC.


what if, by giving the lesser evil more energy and making them a greater evil, you give them the ability to put you in prison camps when the original greater evil could not?

You haven’t explained how that is supposed to work though. Why couldn’t the greater evil do this, what’s stopping them? And you truly think that every political party has the very same goals underneath? Let’s take an extreme example: Germany 1932. You think if the SPD (social democrats) had won the election instead of the NSDAP, it would have been just as bad? You think they would have also slaughtered all the Jews and started WW2, because they were secretly just as evil? That doesn’t sound reasonable or realistic to me. There’s more to politics than whether a party is capitalist or socialist. Nuances exist.


How far capitalists and the state are willing to go is as far as they think they can get away with.

I don’t agree with this, but going along with it for the sake of the argument: By letting the greater evil get into power, you are showing them that they can get away with way more than if it were the lesser.

So let’s say you didn’t vote for the lesser evil and the greater evil has narrowly won. The greater evil takes away your right to vote and puts you into a prison camp. What have you gained, a sense of moral superiority? Was that worth it?


I don’t agree with it starting the wrong conversation. Something does need to be done about companies denying access to a game you bought and that’s the conversation it starts. If this proposal lands on the EU negotiation table, I can guarantee you that the games industry will lobby against it, and heavily. There is no chance the EU will just go “OK sounds good, make it so!”. Heck, the chances are higher that if they pass an actual law, it will be so watered down that it won’t do anything at all. But then at least we tried.

I’ve watched his first video, but I really don’t agree with many of his points. He only barely acknowledges this being a proposal and then gets lost in the details. He’s clearly against any measures that have the slightest potential to be a disadvantage for game developers, which I guess is understandable from his perspective as a developer. But he doesn’t seem to particularly care about the consumer’s rights, basically saying the problem is solved as soon as the publisher makes it clear at purchase that people are only buying a temporary license. He’s also trying to discredit supporters of the initiative by saying they don’t know how the industry works, despite quite a few people in the industry supporting the initiative as well.


Really doesn’t matter whether the proposal as it is in the petition is completely realistic or not. The point is to get this topic into the EU parliament. It’ll be their job to work out a solution that works for both consumers and developers.


It’s not new, nor is it AI. Predictive text suggestions have been in Android for ages now.


I wouldn’t start with retro hardware, those systems have a lot of quirks and limitations that will make development much harder than it needs to be for your first projects. Instead I’d suggest using a modern toolkit like Gamemaker if you want to avoid programming, or an engine like Godot. Lots of good tutorials available for either.


Man, the state of the games industry is just sad to see. Also makes me question my career working in an adjacent field, despite my job being safe for now…


IMO the story is not really worse than the games’ writing. Fallout as a universe never really made sense. So for me, it being fun and campy is enough and just what I’d expect of a Fallout show.


Kirby’s adventure feels really modern for an NES game, still holds up great to this day. The difficulty is also closer to what people are used to nowadays, compared to the punishing difficulty of many NES games. One of the few NES games I played through completely.


The lemmy devs should really focus on proper content deletion tools. It’s not just the images, it’s very strange and inconsistent overall. When I delete a comment, it’s seemingly still visible to many people and collecting up/downvotes even many hours after I deleted it. On the other hand, when a post gets deleted, it’s completely gone, to the point that I can’t even look up the discussion that I had within that post, just my own comments on my profile.


I’m glad to live in a place where that kind of surveillance is already illegal. I recently read that in some places, it’s already commonplace to track every single keystroke and mouse click on workers’ PCs. That’s bad enough even without putting AI and facial recognition into the mix. Truly dystopian.


Kinda true in Europe though. Don’t know anyone who uses iMessage, it’s pretty much irrelevant. I know the situation in the US is quite different, but ultimately they don’t regulate for the US market.


The Skull and Bones beta motivated me to start a second playthrough of Assassin’s Creed Black Flag, 10 years after my first one. Having a blast, it’s honestly even better than I remembered and runs great on the Steam Deck.


I’d love to play it with my niece and nephew if the game had a split screen mode. Not going to happen if they need a Switch and a copy of the game each.


Not disagreeing otherwise, but it’s 4 paid expansions, not just one.


It’s such an Apple thing to put a giant glass panel on the front of a VR headset, which you’re likely to sometimes bump into things when in immersive mode, and then charge $800 for a replacement.


I usually emulate on my Steam Deck. I still have a Nintendo Online subscription going as it’s required for multiplayer (hate that that’s a thing), but I rarely use the emulators. I wouldn’t pay for the Online+ subscription, it doesn’t seem good value to me.


That would explain why I didn't have any problems with Youtube and uBlock Origin.
fedilink

I can see what you mean for phones, but are analogue clocks supposed to be a thing of the past now? I have like 3 in my home and know many other people, including young people, who still have them.



Free games are free games, IMO it would be silly to reject them just because Epic bad. I can install them on my Steam Deck through Heroic without even having to use the official launcher.


What made BG3 “antiquated” to you? Just the nature of it being a cRPG? I thought it had some really good modern game design.


Not saying it is, but they have done so before for games with particularly bad launches.


This is actually hilarious. Never trusted them for a minute, but didn’t expect the rugpull to happen after just a few days. Wonder if Steam will refund everyone.


Cool, love the Redwall-esque setting. I hope they get their marketing right this time and don’t overpromise.


As an Android-smartphone user with an iPad, agreed. Typing and any text operations on iOS are terrible.


People remember, it’s more that some people hope that Rockstar will stop their bullshit eventually. PC gaming is in a very different place than it was when GTA V released.


Their reason for not going into any details or provide any evidence is that it might be a government plot and they’d get into trouble for sharing it. Sounds like bullshit to me TBH. Just someone looking for attention.


On the other hand I don’t see why being there in person has to be required for anyone. He can say exactly the same things remotely.


Spoilers: >!Most of the game is a prequel to HL2, but in the final few minutes, you get sent into the future, right to the time and place where Episode 2 ended. So it does advance the Half-Life plot forward, but only by a few minutes.!<



Some desperate scalpers on ebay are already trying to sell the 512GB version for 1000€. Despite the fact that you can still order one for half the price and receive it within 6-10 days.


That’s what he wrote in his second paragraph and it’s a fair point. In his third paragraph (the one I quoted) he claims that just having that functionality in webviews is already a “huge loss” though and I was curious what kind of scenario he was thinking of.


The option alone also now also allows people to build stuff that will only work in those WebViews, rejecting to work without the integrity check, which is already a huge loss.

Can you give a concrete example how this would be a huge issue? A webview is part of an app, which is already a closed system. If a developer wants to, they can already build their app using native UI with integrity checks. Now they can do the same when using webviews. It really has none of the implications it would have for browsers.


We gotta remain vigilant.

Agreed, but I disagree about the first part. It being only available in webviews can’t really be abused and makes all the difference. Sure they could try to reintroduce all the bad stuff, even if the had cancelled it altogether, but for now this is a success.


Because they’ve done it many times in the past? Wii, WiiU, Gameboy series, DS series all had backwards compatibility.


If they had initially introduced a normal revenue share system like they’re offering now, very few people would have complained. I find the notion that this was all a deliberate move from Unity rather silly. The only thing it achieved was serious damage to their reputation (which wasn’t great in the first place).


Eh, if you want a scapegoat you generally wouldn’t use the CEO for that. Plus, he is known for pushing shady practices at EA as well, so I have no doubt he was a major driving force behind their original monetisation scheme. I don’t think they will try the same thing again, as it was just a really dumb idea that wouldn’t have made sense for anyone, including Unity themselves who don’t even have a reliable method of tracking installs.