I’ve been playing the new Guild Wars 2 expansion “Janthir Wilds”. Very enjoyable, with a nice setting and soundtrack.
I’ve bought Spin Rhythm XD on the recent Steam Sale. Quite a nice rhythm game, with excellent native Steam Deck support.
I’ve also been giving Deadlock a go. So far hasn’t really clicked for me though. Doesn’t help that I’m not a big MOBA player, the only one I’ve enjoyed so far is Heroes of the Storm.
Reading the full statement, it sounds to me like there was more to it than just the game’s development coming to an end. It sounds like it might have been a very sudden decision by the publisher, with possible negative consequences for the development team.
In principle I agree though, there is no issue with a game just being finished at some point, especially a single player one. But I also don’t mind continued updates and/or DLC.
what if, by giving the lesser evil more energy and making them a greater evil, you give them the ability to put you in prison camps when the original greater evil could not?
You haven’t explained how that is supposed to work though. Why couldn’t the greater evil do this, what’s stopping them? And you truly think that every political party has the very same goals underneath? Let’s take an extreme example: Germany 1932. You think if the SPD (social democrats) had won the election instead of the NSDAP, it would have been just as bad? You think they would have also slaughtered all the Jews and started WW2, because they were secretly just as evil? That doesn’t sound reasonable or realistic to me. There’s more to politics than whether a party is capitalist or socialist. Nuances exist.
How far capitalists and the state are willing to go is as far as they think they can get away with.
I don’t agree with this, but going along with it for the sake of the argument: By letting the greater evil get into power, you are showing them that they can get away with way more than if it were the lesser.
So let’s say you didn’t vote for the lesser evil and the greater evil has narrowly won. The greater evil takes away your right to vote and puts you into a prison camp. What have you gained, a sense of moral superiority? Was that worth it?
I don’t agree with it starting the wrong conversation. Something does need to be done about companies denying access to a game you bought and that’s the conversation it starts. If this proposal lands on the EU negotiation table, I can guarantee you that the games industry will lobby against it, and heavily. There is no chance the EU will just go “OK sounds good, make it so!”. Heck, the chances are higher that if they pass an actual law, it will be so watered down that it won’t do anything at all. But then at least we tried.
I’ve watched his first video, but I really don’t agree with many of his points. He only barely acknowledges this being a proposal and then gets lost in the details. He’s clearly against any measures that have the slightest potential to be a disadvantage for game developers, which I guess is understandable from his perspective as a developer. But he doesn’t seem to particularly care about the consumer’s rights, basically saying the problem is solved as soon as the publisher makes it clear at purchase that people are only buying a temporary license. He’s also trying to discredit supporters of the initiative by saying they don’t know how the industry works, despite quite a few people in the industry supporting the initiative as well.
I wouldn’t start with retro hardware, those systems have a lot of quirks and limitations that will make development much harder than it needs to be for your first projects. Instead I’d suggest using a modern toolkit like Gamemaker if you want to avoid programming, or an engine like Godot. Lots of good tutorials available for either.
The lemmy devs should really focus on proper content deletion tools. It’s not just the images, it’s very strange and inconsistent overall. When I delete a comment, it’s seemingly still visible to many people and collecting up/downvotes even many hours after I deleted it. On the other hand, when a post gets deleted, it’s completely gone, to the point that I can’t even look up the discussion that I had within that post, just my own comments on my profile.
I’m glad to live in a place where that kind of surveillance is already illegal. I recently read that in some places, it’s already commonplace to track every single keystroke and mouse click on workers’ PCs. That’s bad enough even without putting AI and facial recognition into the mix. Truly dystopian.
The option alone also now also allows people to build stuff that will only work in those WebViews, rejecting to work without the integrity check, which is already a huge loss.
Can you give a concrete example how this would be a huge issue? A webview is part of an app, which is already a closed system. If a developer wants to, they can already build their app using native UI with integrity checks. Now they can do the same when using webviews. It really has none of the implications it would have for browsers.
If they had initially introduced a normal revenue share system like they’re offering now, very few people would have complained. I find the notion that this was all a deliberate move from Unity rather silly. The only thing it achieved was serious damage to their reputation (which wasn’t great in the first place).
Eh, if you want a scapegoat you generally wouldn’t use the CEO for that. Plus, he is known for pushing shady practices at EA as well, so I have no doubt he was a major driving force behind their original monetisation scheme. I don’t think they will try the same thing again, as it was just a really dumb idea that wouldn’t have made sense for anyone, including Unity themselves who don’t even have a reliable method of tracking installs.
Only thing I can think of are maybe the catching mechanics (which are straight out of Legends: Arceus). No idea if these would be considered unique enough to be patentable, guess we’ll find out.