cross-posted from: https://feddit.de/post/1305653
> I used to host minecraft at a gameserver hosting service where you can easily click to select mods and so on.
>
> I figured I can host it on a more powerful cloud vserver for cheaper if I can spare the hosting tools.
>
> Can I just copy all the game files to a new server and run it with the same command, I think Java Software works that way right? It wouldn't care for libraries installed by the os, that correct?
> Both servers are Linux based, but the new one would be on ARM architecture - again, should be irrelevant thanks to Java right?
>
> I'll give it a try, just wanted to see if anyone has tips on what to look out for.
>
> I figured if I get proper startup and shutdown scripts setup I could even spin down the instance when I know nobody will be playing for a while and save some money. It would cost about 50 cents per month to have a separate persistent storage where the scripts could save to / recover from..
>
> Any thoughts would be appreciated! Cheers
Thank you so much for this suggestion. It’s really a great step towards the end of tedious voice messages. Works great but is a bit slow when using the multilang voice model. I don’t mind.