Don’t talk shit. One does not hear of Abraxas by accident.
I call them “man on horse” simulators. I think open worlds have generally gotten a bit bigger than they need to be – I remember feeling like FFXV was actually very empty, despite being massive, and while Skyrim is beloved, so much of current replay has been slogging through massive amounts of nothing. I tend to wish open world games were somewhat smaller but denser, with more variety instead of huge, empty terrains of sort of bad-feeling, filler quests between the good ones.
I don’t think there’s an age cut off, I just think you got into the hobby when it was niche and your peers didn’t. I’m an NES-generation video game player and I don’t really know anyone my age who doesn’t at least have a gamer in their household. On the other end, I don’t know a single person who has a cable subscription.
Yep – I love that franchise for that reason! Instead of sprawling, they’re just dense and full of life. I still got lost even after playing five of those games in the same neighborhood but like, I wish more people looked at that density vs sprawl