I live an increasingly confusing double life as TeaHands the game dev, and TheGiddyStitcher, multicrafter extraordinaire!

Currently working on my first ever commercial indie game, a minimalist city builder.

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Cake day: Jun 06, 2023

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Same! I had to pick up C# instead and not particularly happy about it. But PHP my sweet, I’ll always love you for personal projects.



Having worked with all kinds of languages, I stand by my belief that PHP is the most fun.

Yeah maybe it lets you do some things it probably shouldn’t. Yeah maybe the naming conventions are wild. But it also encourages creativity and experimentation in a way that stricter languages just don’t.

Yes I am willing to die on this hill.


Not to be harsh, but you’ve asked this question a few times in different ways over the last few weeks. My suggestion and advice is, download Godot and find a tutorial and give it a try. You can’t find out whether you’ll enjoy something by reading about it, only by doing it.


Stage 2: necro a two year old post as a form of procrastination


As a hobbyist game dev, can confirm I am basically just splashing around cluelessly making a mess.



If you understand the code and are able to adapt it to for your needs it’s no different to copy pasting from other sources, imo. It’s just a time saver.

If you get to the point where you’re blindly trusting it with no ability to understand what it’s doing, then you have a problem. But that applied to Stack Overflow too.