I am a software engineer who apparently is mildly interested in computers and videogames.

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Cake day: Jul 03, 2023

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Because we decided its the main distribution platform. But there are multiple.


We’ve contacted heroic regarding a collab but they never wrote back. You can do this as a fallback though.


We had fantasies about it but its just too much work for us two, there are community clients for linux natively in development tho.

https://github.com/Phalcode/gamevault-app/issues/284#issuecomment-1865310371


It could handle modpacks, thats even an example on the site. You dont need to open it up to the internet, it works perfectly fine in LAN and VPN aswell.



There are ways to run this on linux.

Sorry if there were any miscommunication: We have github and email support aswell, its just lots of people find talking in real time easier.

https://github.com/Phalcode/gamevault-app/issues https://github.com/Phalcode/gamevault-backend/issues


it is mostly optimised for pc atm. it will save them perfectly fine and you can download and browse them using this as well, but its still on our roadmap to build in a web based emulator, native emulator support and auto-install for roms. See details here



  1. It’s for groups, mostly. Families & Friends.
  2. It’s not really a replacement. It is a way for you to have a steam like experience for games where you would not have one. Games lying on your server.
  3. No, not at all at the time, but maybe in the future

Thanks for looking into it



For now we gave up on it but we may look into it in the future. I’m sorry, we’re just two guys and it would mean to redevelop the entire client.


If you hoard video games and aren’t selfhosting GameVault yet, you’re missing out!
Hey everyone, it’s me again, one of the two developers behind *[GameVault](https://gamevau.lt)*, a self-hosted gaming platform similar to how Plex/Jellyfin is for your movies and series, but for your game collection. If you've hoarded a bunch of games over the years, this app is going to be your best friend. Think of it as your own personal Steam, hosted on your own server. If you haven’t heard of *GameVault* yet, you can check it out [here](https://gamevau.lt) and get started within 5 minutes—seriously, it’s a game changer. For those who already know *GameVault*, or its old name *He-Who-Must-Not-Be-Named*, **we are excited to tell you we just launched a major update**. I’m talking a massive overhaul—so much so, that we could’ve rebuilt the whole thing from scratch. Here’s the big news: **We’re no longer relying on RAWG or Google Images for game metadata.** Instead, we’ve officially partnered with **IGDB/Twitch** for a more reliable and extended metadata experience! But it doesn’t stop there. We’ve also rolled out a new **plugin system** and a **metadata framework** that allows you to connect to multiple metadata providers at once. It’s never been this cool to run your own Steam-like platform right from your good ol' 19" incher below your desk! **What’s new in this update?** * **IGDB/Twitch Integration**: Say goodbye to unreliable metadata scrapers. Now you can enjoy game info sourced directly from IGDB. * **Customizable Metadata**: Edit and fine-tune game metadata with ease. Your changes are saved separately, so the original data stays intact. * **Plugin System**: Build your own plugins for metadata or connect to as many sources as you want—unlimited flexibility! * **Parental Controls**: Manage age-appropriate access for the family and children. * **Built-in Media Player**: Watch game trailers and gameplay videos directly in GameVault. * **UI Overhaul**: A fresh, streamlined look for the app, community, game and admin interface. * **Halloween Theme**: For GameVault+ users, we’ve added a spooky Halloween skin just in time for the season! **Things to keep in mind when updating:** * *GameVault Client v1.12* is now required for servers running *v13* or above. * Older clients won’t work on servers that have been updated to *v13*. For a smooth update and a guide on how to use all these new features, check out the detailed [migration instructions](https://github.com/Phalcode/gamevault-backend/blob/master/CHANGELOG.md#1300) in the server changelogs. As always, if you hit any snags, feel free to reach out to us on [Discord](https://discord.gg/NEdNen2dSu). If you run into any issues or need help with the migration, feel free to join and open a ticket in our [Discord](https://discord.gg/NEdNen2dSu) community—we’re always happy to help! If you want to support our pet-project and keep most upcoming features of *GameVault* free for everyone, consider [subscribing to **GameVault+**](https://gamevau.lt/gamevault-plus) or making [a one-time donation](https://phalco.de/support-us). Every little bit fuels our passion to keep building and improving! Thanks for everything! We're more than 800 Members on our discord now and I can’t wait to hear what you think of the latest version.
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you do you, its just a warning because of potential malware, i’d personally rather self-compile than pirate something when i have the damn source-code.


I understand your perspective, but that’s just how the world is today as you can see.

Our terms are flexible, allowing you to pause or cancel your subscription whenever necessary. It’s not like some shady lock-in gym contract that has to run for x months before you can cancel and auto-renews without your consent.

While I acknowledge that recurring costs can add up, this model is essential for sustainable business operations today. Predictable monthly revenue is crucial for planning and growth. Just subscribe to things you need, like or want to support and unsubscribe from things you dont need. For most of our users and compared to other services, our pricing is affordable, with 5€ being easily manageable on a monthly basis, or 50€ annually if you want to save 10€.

Oh and again… noone forces you to buy this. And you can bypass it if you want to. They’re just goodies. The core features of GameVault and everything you’ve used up until today will always remain free.


Could you clarify your specific issue then?

We dedicate our free time to improving and maintaining this software. While yes, we encourage monthly donations, to have some MRR to calculate with and run a business, it’s still optional.

As you say, if you can’t donate, you can still self-compile.

Is your issue with us seeking financial support of 5€ a month to maintain servers and justify our time investment towards our families?

We’re a small indie team of two balancing multiple jobs, and a small monthly contribution helps sustain our efforts in delivering quality features for our free software.

Honestly, go bash some triple a enterprise studios for running loot boxes and shit even though you pay 70€ for their games instead.


It is the old crack pipe but it already features way more than just visualizing your game collection and there are a bunch more features in the oven.

The 49€ a year have been selected very carefully and when comparing it to other subscriptions today, are actually pretty reasonably priced.

You don’t need the subscription or it’s features to use GameVault. It’s designed to be totally optional and bypassable. If you enjoyed using it until now, nothing will change for you. See plus more like a “thank you” for a 5€ donation monthly instead of a real subscription service. You can compare it to stuff like patreon.


First of all GameVault was never Open Source. Secondly this is not anything like that and I’m sad you didn’t even read the full blog post. It even says it’s not a shitty enterprise move.

It is just a way to give something back to people who would donate anyway. The plus features are designed to be bypassable with minimal effort if you don’t want to pay for it. The extra features are not important to use the app as usual. Please read before you judge.




You either know the exact use case and need somehting like this or you don’t.

A lot of people just want to share their accumulated videogame libraries with their families and friends in some kind of platform.


due to popularity, but you can contact us via Email, Reddit, Lemmy or Github Issues / Discussions aswell


Last time I checked renaming an empty text file to “Assassin’s Creed 2.zip” was legal in my jurisdiction but I now must fear a C&D Letter from Ubisoft it seems lmao.



Users must also be aware of and comply with copyright laws in their respective jurisdictions. We encourage responsible and legal use of GameVault. Unlawful use is strictly improper and unauthorized.


No of course not 😂

I needed some games to show the UI properly so I created some empty zip-file mocks of popular games like “Assassin’s Creed 2.zip”.

GameVault doesn’t care what’s inside.




Hey folks, Thank you, everyone, for the feedback and the huge desire for a User Interface overhaul for GameVault on our Discord Poll. **In case you're wondering what GameVault is**, it's like having your own video gaming platform for games on your server – think Plex, but for video games. If you are a self-hosting gamer, you most likely [want to check this out.](https://gamevau.lt) With the brand new version 1.8, we've taken your feedback to heart and worked hard to give GameVault a fresh coat of paint! I attached a before/after pic of how it used to look (left) versus now (right) so you can see the difference. The UI underwent a complete makeover, and aside from looking pretty awesome, it is much better in terms of usability as well. Just so you know: The first UI was kind of basic and only meant for us two developers, as we didn't initially plan to release this project to the public. Now that the traction is **so huge** and thousands of people are using this software, it would plainly feel wrong not to give it a facelift. So, every button and detail has been thoughtfully placed to make things **way more user-friendly**. If you weren't a fan of the old UI, now's the time to swing by and check out the changes. If you also want to steer the future development of GameVault, make sure to join our [Discord Server](https://discord.gg/NEdNen2dSu). **You can check out GameVault** [**here**](https://gamevau.lt)**.**
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“gimp” is a slur for disabled people. Thats what i am talking about.


just join our discord (linked in the post) and ask for a helping hand, there are plenty of users already running it. Maybe you can improve the docs there aswell, as they are a community effort.


Okay let’s be clear here: NO open source license disallows commercial use by a third party. It’s literally against the definition of open-source-software. It’s even green on the very site you linked.


There’s nothing illegal about GameVault. It’s a tool. It can be used correctly for its intended purpose or misused by others. Banning it would be like banning cars because some people use them as weapons instead of for transportation. So no, I don’t fear any trouble at all. After all, platforms like Plex/Jellyfin, which are basically GameVault for Movies and TV Series, are doing totally fine and are well-established in the general public already.


Sure, but if you get my point, you’ll see that I aim to safeguard our work from being used for profit by someone that did not contribute anything to it. As for the subscription features we’re thinking about for the future, my idea is to let users tweak the source code for their own needs without any charge and the license perfectly fits these needs.




I was side-eying GIMP i guess. Didn’t work for us though. 😅


Thank you for understanding. It was honestly a hard decision to make and i really respect every single open-source-developer out there, from the bottom of my heart. But having talked to them i really realized the cruel truth in this capitalist world is most of them have a hard time keeping the lights on using their work. It’s really a bummer.


You have a great sense of humor sir. Well… first of all im not a lawyer and i really liked the simple terms and conditions of the CC License compared to the usual ones for code. The terms literally fit in a 160x20px image. Also our product is not open-source by definition. That link is an interesting blog-post i made about that topic. You should definitely check it out, if you’re interested. I hope this clears this up a bit.


GameVault Update - What’s happened 4 months after initial release
Hey fellow self-hosters! It's u/Alfagun74 from [GameVault](https://gamevau.lt), the self-hosted platform for organizing and sharing your servers DRM-free games collection. We've come a long way since our initial release, and I'm thrilled to share what's been happening with GameVault since then. **From "Crackpipe" to GameVault** If you've been with us since the start, you might remember our initial quirky name, "Crackpipe." Well, we had a good laugh, but as we grew, we decided to go for something more fitting – GameVault! It's your personal gaming treasure trove, and the name says it all. **What's GameVault?** For the uninitiated, [GameVault](https://gamevau.lt) is like having your own Steam for game files lying on your server. It's a self-hosted, source-available gaming platform. Bring your DRM-free game files, and GameVault organizes them, enriches them with metadata, and gives you a user-friendly interface to manage and play your games. It's all about enjoying your favorite titles with friends. **What's happened since initial release?** Since our initial release four months ago, we've been hard at work, reaching version 9 on the backend and 1.7 on the frontend. Here's a reel of the exciting big features we've added: 1. Auto Extraction and Installation of Videogames 2. Uninstalling Games through GameVault 3. Uploading Images directly to your GameVault 4. Support for a metric ton of archive formats 5. Crash Reports 6. Database Backups & Restorations 7. Bandwidth Control 8. Random Game Finder **What's on the Horizon?** We've been listening to your feedback, and here's what was asked for the most: 1. [UI Redesign for the Library and Installations Tab](https://github.com/Phalcode/gamevault-app/issues/201) 2. [Support for ROMS and Emulators](https://github.com/Phalcode/gamevault-app/issues/269) 3. [Support for extra files like Soundtracks etc.](https://github.com/Phalcode/gamevault-backend/issues/149) Right now we're knee-deep in redesigning the Library, the heart of our application. Big changes are on the way, waving goodbye to the installations tab and bringing in a sleeker UI for Library, Game View, and Game Settings. More on and a sneak-peek is coming to our blog soon. **Join the GameVault Community!** If you haven't already, come join our vibrant community on [Discord](https://discord.gg/NEdNen2dSu). You can influence the direction of GameVault and participate in exclusive polls over there. **Spread the Word and Stay Tuned!** Help us promote GameVault among fellow self-hosters. Your efforts could inspire a bored developer to join and contribute to our project! Let's make gaming personal again with [GameVault](https://gamevau.lt)!
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the @Phalcode organization or if that doesnt work @alfagun74 directly


Thank you so much for the effort.

Unfortunately there is no documentation available for manual installation as of right now, but you can follow the steps in the Dockerfile provided at this link: https://github.com/Phalcode/gamevault-backend/blob/master/Dockerfile

In a nutshell:

  • Make sure you have NodeJS installed (version 20 or higher)
  • Install the pnpm package globally with “npm install -g pnpm”
  • Clone the project and navigate to the appropriate folder
  • Run “pnpm install” to install dependencies
  • Execute “pnpm build”
  • Create an .env file in the main folder, including the desired configurations from https://gamevau.lt/docs/server-docs/configuration
  • Launch production mode with “pnpm start:prod”

Depending on your preferred database, you can either run a PostgreSQL instance (recommended + nixos probably has a suitable package you can rely on) or use SQLite (unrecommended).

We would be very grateful if you could grant our organization Maintainer permissions. By doing so, we will have the official capacity to provide support, updates, and share the NixOS integration with others. It would mean a lot to us if you could also include it in our documentation, which can be found at this link: https://github.com/Phalcode/gamevault-docs/blob/master/docs/server-docs/setup.md


(Re-)Introducing GameVault: The Self-Hosted Gaming Platform
Hi guys, we're excited to reconnect with you all here on Lemmy after our project "Crackpipe" generated quite a buzz recently. With its brand new name, we proudly present "GameVault"! In case you missed our, let's say - "controversial" debut [on reddit](https://www.reddit.com/r/selfhosted/comments/14pdu0m/introducing_crackpipe_your_decentralized) and [lemmy](https://lemmy.world/post/983003), let us give you a quick rundown of what GameVault is all about: GameVault is a fantastic gaming platform that you can host yourself, allowing you and your friends to enjoy "alternatively obtained" games on your own terms. It simplifies the whole gaming experience by organizing, downloading, installing, playing, and tracking your favorite games right on your file server. GameVault automatically detects game files, builds a metadata database, and offers a user-friendly client for seamless downloading and gameplay. Imagine having your own personalized Steam for games stored on your file server! Linux users, please note that we don't currently have a native client available. However, our documentation includes a community-driven approach to running the client on Linux, which you can find under "Advanced Usage." Are you ready to add another Link to your Dashboards? Feel free to pay a visit to [our website](https://gamevau.lt) and [join our Discord](https://discord.gg/NEdNen2dSu) and [Lemmy Community](https://lemmy.world/c/phalcode) to become part of an awesome community!
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Introducing Crackpipe - your decentralized, self-hosted gaming solution!
Hey folks, our team has worked tirelessly for a year to bring you Crackpipe, the open-source, decentralized, and liberal alternative to conventional cloud-based game platforms like Steam and Origin. We're thrilled to announce that Crackpipe is now available for everyone, and we're delighted to share it with the community as an open-source project. With Crackpipe, you and your friends can enjoy playing and tracking games on a shared file server, free from the restrictions of traditional platforms. Embracing "alternatively obtained" games, including DRM-free titles, Crackpipe offers a flexible and open approach to gaming - think Jellyfin, but for Videogames. Take full control of your gaming experience with Crackpipe's self-hosted approach. Explore your server's game collection, securely download, launch, and play games, and monitor your playtimes and progress - all even when the server is offline. Compare stats and play states with other users on the server for added fun. Our server features include automatic indexing of games, metadata enrichment with RAWG API, multi-user authentication, configurable logging, health monitoring, full-text search, filters, sorting, pagination, and a fully documented API. Crackpipe's high configurability ensures it fits your specific needs. Join us on this journey to embrace a more open, flexible, and enjoyable gaming experience for all. Try Crackpipe today and share your contributions, feedback, bug reports, and feature requests. Link: https://crackpipe.de You can also check out our launch at producthunt: https://www.producthunt.com/posts/crackpipe **UPDATE: [here](https://lemmy.world/post/1995344)**
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