I am a software engineer who apparently is mildly interested in computers and videogames.
We’ve contacted heroic regarding a collab but they never wrote back. You can do this as a fallback though.
We had fantasies about it but its just too much work for us two, there are community clients for linux natively in development tho.
https://github.com/Phalcode/gamevault-app/issues/284#issuecomment-1865310371
it is not exclusive to Windows Store. We also provide Windows Releases directly on GitHub, and there are guides on running this on linux aswell.
There are ways to run this on linux.
Sorry if there were any miscommunication: We have github and email support aswell, its just lots of people find talking in real time easier.
https://github.com/Phalcode/gamevault-app/issues https://github.com/Phalcode/gamevault-backend/issues
it is mostly optimised for pc atm. it will save them perfectly fine and you can download and browse them using this as well, but its still on our roadmap to build in a web based emulator, native emulator support and auto-install for roms. See details here
we do have Github aswell. it’s just most people find discord easier. Here you go, trooper:
https://github.com/Phalcode/gamevault-app/issues https://github.com/Phalcode/gamevault-backend/issues
No. There are releases to download on github aswell.
See here: https://gamevau.lt/docs/client-docs/setup#alternative-installation-options
I understand your perspective, but that’s just how the world is today as you can see.
Our terms are flexible, allowing you to pause or cancel your subscription whenever necessary. It’s not like some shady lock-in gym contract that has to run for x months before you can cancel and auto-renews without your consent.
While I acknowledge that recurring costs can add up, this model is essential for sustainable business operations today. Predictable monthly revenue is crucial for planning and growth. Just subscribe to things you need, like or want to support and unsubscribe from things you dont need. For most of our users and compared to other services, our pricing is affordable, with 5€ being easily manageable on a monthly basis, or 50€ annually if you want to save 10€.
Oh and again… noone forces you to buy this. And you can bypass it if you want to. They’re just goodies. The core features of GameVault and everything you’ve used up until today will always remain free.
Could you clarify your specific issue then?
We dedicate our free time to improving and maintaining this software. While yes, we encourage monthly donations, to have some MRR to calculate with and run a business, it’s still optional.
As you say, if you can’t donate, you can still self-compile.
Is your issue with us seeking financial support of 5€ a month to maintain servers and justify our time investment towards our families?
We’re a small indie team of two balancing multiple jobs, and a small monthly contribution helps sustain our efforts in delivering quality features for our free software.
Honestly, go bash some triple a enterprise studios for running loot boxes and shit even though you pay 70€ for their games instead.
It is the old crack pipe but it already features way more than just visualizing your game collection and there are a bunch more features in the oven.
The 49€ a year have been selected very carefully and when comparing it to other subscriptions today, are actually pretty reasonably priced.
You don’t need the subscription or it’s features to use GameVault. It’s designed to be totally optional and bypassable. If you enjoyed using it until now, nothing will change for you. See plus more like a “thank you” for a 5€ donation monthly instead of a real subscription service. You can compare it to stuff like patreon.
First of all GameVault was never Open Source. Secondly this is not anything like that and I’m sad you didn’t even read the full blog post. It even says it’s not a shitty enterprise move.
It is just a way to give something back to people who would donate anyway. The plus features are designed to be bypassable with minimal effort if you don’t want to pay for it. The extra features are not important to use the app as usual. Please read before you judge.
Not natively but there’s this
There’s nothing illegal about GameVault. It’s a tool. It can be used correctly for its intended purpose or misused by others. Banning it would be like banning cars because some people use them as weapons instead of for transportation. So no, I don’t fear any trouble at all. After all, platforms like Plex/Jellyfin, which are basically GameVault for Movies and TV Series, are doing totally fine and are well-established in the general public already.
Sure, but if you get my point, you’ll see that I aim to safeguard our work from being used for profit by someone that did not contribute anything to it. As for the subscription features we’re thinking about for the future, my idea is to let users tweak the source code for their own needs without any charge and the license perfectly fits these needs.
I was side-eying GIMP i guess. Didn’t work for us though. 😅
Thank you for understanding. It was honestly a hard decision to make and i really respect every single open-source-developer out there, from the bottom of my heart. But having talked to them i really realized the cruel truth in this capitalist world is most of them have a hard time keeping the lights on using their work. It’s really a bummer.
You have a great sense of humor sir. Well… first of all im not a lawyer and i really liked the simple terms and conditions of the CC License compared to the usual ones for code. The terms literally fit in a 160x20px image. Also our product is not open-source by definition. That link is an interesting blog-post i made about that topic. You should definitely check it out, if you’re interested. I hope this clears this up a bit.
Thank you so much for the effort.
Unfortunately there is no documentation available for manual installation as of right now, but you can follow the steps in the Dockerfile provided at this link: https://github.com/Phalcode/gamevault-backend/blob/master/Dockerfile
In a nutshell:
Depending on your preferred database, you can either run a PostgreSQL instance (recommended + nixos probably has a suitable package you can rely on) or use SQLite (unrecommended).
We would be very grateful if you could grant our organization Maintainer permissions. By doing so, we will have the official capacity to provide support, updates, and share the NixOS integration with others. It would mean a lot to us if you could also include it in our documentation, which can be found at this link: https://github.com/Phalcode/gamevault-docs/blob/master/docs/server-docs/setup.md
yeah browsing that 4000 game folder list sure is the same fun.