code witch - she/they
No, but a gitea/forgejo instance as a hidden service might.
One of yuzu’s forks went that path: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu
postman tracker was already shared somewhere around here, i recommend checking that out
ofc it’s nowhere near the level of clearnet but i’ve had good luck finding technical books as a test
download speed was pretty abysmal when i tried it a few years ago though so i didnt bother with anything bigger than 1 gb or so (took a few days to download a sizable book compilation)
this is only scratching the surface of the turd iceberg, but here: https://qntm.org/clean
i run forgejo on my shitty vps and for the amount of features it has it is surprisingly lightweight, i love it so much
Some documentation would be nice.
I’ve been trying to connect qbittorrent to my local i2pd node for the last 30 minutes and for the life of me I cannot get it to work, even though other services work via SAM in the same port. Everything just times out.
Edit: for anyone else struggling, you need to add your own trackers: https://old.reddit.com/r/qBittorrent/comments/13xmr84/tutorial_how_to_use_i2p_in_qbittorrent/
qbittorrent doesn’t seem to be able to fetch those on its own yet
there was a fedi shitstorm recently RE: centralized blocklists so I tried my hand at a web service that would facilitate aggregating and sharing these lists in a decentralized and dynamic fashion and so far I like how it’s coming along
https://crates.io/crates/felicia
I’m hoping to build a frontend for it soon-ish
oooo here’s my latest one about… uhh, let’s say offensive security against crawlers.
my home is built using Leptos, i write my posts in Org and then convert them to HTML with orgize at compile time. i should write a post about that because i’m pretty proud of how it turned out <3
as for infra i have all my stuff on a vps from a local provider. i mostly do docker containers behind Caddy which i LOVE because it makes everything so simple, including certificate management and automatic renewal.
the “best” way to learn a language is going to change from person to person, BUT i would take a look at Modern C by Jens Gustedt if you haven’t already: https://gustedt.gitlabpages.inria.fr/modern-c/
Godot should work, as some have suggested.
Failing that, I would strongly recommend you become a little more familiar with coding so you can take a look at multimedia libraries such as SDL, Allegro and SFML.
Even if Godot works for you (it really should, I use it with my laptop with 16 gigs of ram but no dedicated graphics), you will absolutely need to be comfortable with coding to write your game scripts (basically your game’s behavior) in GDScript, Godot’s scripting language.
they don’t have to be the ones publishing releases