I dabble in coding, linux, gaming, HEMA, LARP, e-mobility, carhacking, simpits and… parenting?
I get the charm of a console for gaming. Just switch it on and go. Still prefer a PC at the end of the day though. For once my preferred genres are very unrepresented on consoles and since I dabble in DIY I do not have that level of freedom on a console or mobile phone. Well, do some extend. Fiddling around with key remappers that hijack on the accessibility system is horrible. Anyway, I enjoy tinkering and this is not really something consoles are known for, no?
This said it is very amazing that I can just e.g. fire up Waydroid nowadays, connect an X360 controller and play AmongUs with the little one on my Linux PC. That level of possibilities is mind boggling.
Quite an impressive list (together with the other posts). And here I thought I was a space nutter (thanks Beyond The Frontier!).
Missing the slug throwers Diaspora: Shattered Armistice and House of the Dying Sun though. The former is an Open Freespace mod in the BSG verse with a great campaign, the latter a rather short but still very nicely done pew pew that shines especially on sound effects (and I guess VR but I didn’t try that). Both do TrackIR though (and I even hacked together an OpenTrack provider for the native Linux version of FSO).
Smol update here too: Made a tiny demo video show-casing the cockpit in action in Elite Dangerous 🙃
Pick your poison:
https://tube.tchncs.de/w/1nokGf66oWj34EdMvxYbSn / https://www.youtube.com/watch?v=mXofGR4GRLk
Just slaughtering pirates (wasn’t in the cockpit for months) but you get to see it from a first person perspective this time because I strapped the camera to my headphones 🙃
No idea about $$$ and if they even ship to your location but I got my hands on a Backforce One Plus for 500€ and that thing is day and night compared to my last. Arm rests are a little bit wobbly but the rest… dead gods I hope it lasts for the rest of my life.
That’s from someone with a lot of back pain for… reasons.
In all fairness: A lot of physical releases from back in the days can be redeemed on Steam nowadays. It’s not often obvious but it works for a lot. e.g. for Prey (the 2006 one: https://en.wikipedia.org/wiki/Prey_(2006_video_game) ) - which saves me the trouble to look for a CD drive I no longer have xD
Yes, I understand that archiving is more tricky nowadays and even Valve may defunct one day. Alas in reality is a > 15 yrs old CD also prone to errors and may no longer work already.
At least Steam lets you still download it when you purchased it before. I checked today just to make sure it really does still download. Granted, this is as long as Valve may exist but I don’t think there is anything DRM related here that would stop anyone from making a copy of the downloaded game 🤔 May try that later.
I played “The Expanse” (on Linux PC) and I enjoyed it so much that I didn’t put the controller down for over 6 hours (https://beko.famkos.net/x/1CMPu)
Laughable selling this as “Improving gamer experience” breaking another existing standard.
Saying this especially from the DIY angle where custom controllers are kinda the thing.
Also lol because “competitive” gameplay. Gear always wins the day - just like in meat space.
Ah well, one good thing may come from this: Plenty of cheaper second hand controllers that I may buy as replacements to connect to my Steam Link. This one isn’t too picky when it comes to controllers. My current mix on that is a Steam Controller, a Wii-U controller and some no-name “works-on-all” wireless controller.
I want to see you play “Simon says” on this thing.
I’m not even surprised: https://wokwi.com/projects/328451800839488084
So yeah… I could 🤓 Would have to adapt this for my Mega but that’s details…
I know of http://www.novaimages.de/bridgesim/#media_images
There’s also Artemis Spaceship Bridge Simulator and I know at lease one guy who plays and works on a Empty Epsilon bridge.
For SC there is this madman in Florida (chrchr): https://www.youtube.com/watch?v=t1w6eAHwfFo
funny that you’d ask: https://tube.tchncs.de/w/faN4WZixzaRqusUCn8fEpP
that’s just a video loop though 🤓
Not going to defend ED but this type of game is usually more about the journey especially with friends. Yes, the grind is unreal and also nothing for me which is why I almost completely ignored engineering so far. I do enjoy other parts of the game though.
100h? My would you look at my SC playing time: just 57h and half of that is walking back to the spaceport xD
Sounds like Markdown went Markunder on your Lemmy client? 🤔 Try the source of this post maybe: https://discuss.tchncs.de/post/5164302
Space Pew Pew is more a category ;-)
And there are a few other input options that aren’t seen much any more:
I raise the bar. Using a DIY 5.- EUR head tracker in NMS mapped to a virtual gamepad and my X52 Pro joystick mapped to another virtual gamepad and some keyboard keys just because (Why waste a perfectly fine HOTAS system just because the game is too stupid to support this?) :D
…and also KBM because this is simply more comfortable on foot.
Yes, it’s complicated and it absolutely depends on the game and even… location? Like, on the couch I prefer some sort of gamepad controller too.
Plenty but mostly snippets only. Nothing cohesive for a while (3 kids don’t leave much energy for YT).
There is a project website: https://SimPit.dev (slow af, backyard hosted but ads and tracking free) There’s also a PeerTube channel: https://tube.tchncs.de/a/bekopharm/video-channels I did make one of those dreaded YT Shorts (not going to do that again - that’s just pain): https://www.youtube.com/shorts/BoJHZQpK2Iw
Other sources may be derived from the project website or my blog 🤓
Mission accomplished 😜
Edith says: This is mostly because I don’t have any icons for X4 yet. The HUD app (written in React) can switch that on the fly but I’m really not big on the gfx side and that’s also a lot of hot needle coding going on. Currently also experimenting with Rive animations that are more suited for classic MFD applications. See this [unlisted] demo snippet: https://www.youtube.com/watch?v=suik2_baUfU
Wasting away hours with Ostriv. Alpha/ea or not. It’s not stressing at all, in default even very slow and can be paused. Goes great with an audio book 👌
Alas activity slowed down a lot recently. Which is not very surprising considering the dev lives in a freakin warzone :-/
I know, late for the party. Know what else has “seamless” flying from space to surface?
This tiny FOSS game here nobody heard of before: Pioneer Space Sim
Yes it is nowhere state of the art in looks but considering it’s very slow development from what’s mostly a one dev show I find that a lot more impressive.
Also yay for orbital mechanics.
Heh, probably for the better 🤣