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Joined 1Y ago
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Cake day: Jul 02, 2023

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It’s gotten a lot better in recent years tbf in terms of those kinds of resources. Beginner recommended languages like Python are still a pain because it’s super easy for a beginner to bork how they set it up, but on the whole there’s plenty of online code sandboxes and other ways to get started.

Your point is definitely valid though. Why on earth would we want someone who’s just showing an interest in programming to write their own compiler??? Wtf? If someone wants to get into baking you don’t send them out into the fields for 6 months to grow some wheat.

When I was a kid I mucked around with html and css to make some GeoCities sites. I decided I wanted to learn how to code so I got a book from the library called “how to code games for beginners” or something. The thing never told you how to set up an IDE or compile the game. So I was just frustratingly typing out the code examples into notepad without a clue as to what to do. I think this was during the dialup era so it wasn’t like there was a wealth of info online.

I ended up abandoning programming for quite a few years. It just seemed like nonsense because writing graphics libs for C in notepad does feel like nonsense to a child. I wonder what life would be like if I had some better resources at that moment in time and decided you continue pursuing it.


Spain would probably be around that much if my calculations are correct.



It’s doable once you know what you’re doing. I can do it all via the cli, but I personally use gitkraken most of the time and it’s just so much easier and more ergonomic.

I also see a lot of the Devs who insist they know what they’re doing create horrible messes of their branches super easily via the commit tree. People should just use whatever works best for them to get the job done.


Yeah “why” comments are absolutely fine, “what” comments are useless at best and can be harmful at worst.

I feel like this constant flood of “write comments” posts are from CS students who are told to comment everything by their lecturers. Descriptive variable and function names help explain the “what” of code pretty well most of the time.

Sure with some old languages like C89 where you are limited in your variable name length you probably do need comments to explain wtf is going on, but most code bases aren’t as constrained.