• 1 Post
  • 20 Comments
Joined 1Y ago
cake
Cake day: Jul 07, 2023

help-circle
rss

Weird, mine has been absolutely rock solid. And I don’t touch the oculus software, just SteamVR. I’ve played hundreds of hours of Bonelab and Half Life 2 VR etc

The only issue I’ve ever had is having to replug in the usb cable at the start if my pc is started up with it plugged in… but as it’s almost always stored in a box unless I use it, that’s rarely ever a problem.

Maybe it’s the connector on the cable end that plugs into the headset that’s dodgy in your case


Yes, that’s exactly what I meant. Getting ONLY the green melons on each stage has always been the goal to get 100%. I remember vividly filling up the records screen and even sending a results photo in the post to N64 Magazine back in 1998.

I’ll try and dig up the issue that confirms the goal is to get the green melons. It’s hard mode yes, but it’s not exactly a hidden goal. Yoshi’s Story is very intentionally vague on providing any instructions or written goals to the player, but the instruction manual and guides do.

Edit: here we go. Instruction manual scan, page 18. Specifically tells you to collect all melons for the best score. It was always there and the game guides of the day made it very, very clear. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_N64/Manual/formated/Yoshi-s_Story_-1998-_Nintendo.pdf

Edit edit: this is a sore point for me as there are a lot of traumatic memories being bought back now of getting to 29 melons then accidentally eating a banana and having to start over! Was a fucking pain in the arse and I remember spending hours and hours on it.


Yes, that’s exactly what I meant. Getting ONLY the green melons on each stage has always been the goal to get 100%. I remember vividly filling up the records screen and even posting a results photo to N64 Magazine.


Don’t bother.

I tried this route, you’ll be disappointed. I would advise getting a pre-owned Rift S which are cheap as fuck now.

Works perfectly with steam VR, and has proper tracking controllers. You can’t play Half Life Alyx with the PlayStation set - you can with a rift s. You’re basically cutting out the vast majority of PC VR experiences if you go with the PSVR.

Also you don’t need a Facebook account for the rift s, unlike the quest headsets.


Here’s a fun one

Open up retroarch and apply the following as settings for a game:

  • adjustment filter to mirror the screen, I think it’s in an image adjustment folder but can’t check which one at the moment
  • swap left and right in the controls (in-game remap, not the menu controls)

Mirror mode! On any game! As long as you don’t care about text, it’s a fun way to add replay value. Great for platformers like Donkey Kong Country 2, Mario, etc.

If you really want a mindfuck, play a top down game like Zelda Link to the Past with the above but ALSO top down inverted too. I do that with the ALTTP randomizer sometimes.

Edit: hang on, I got Yoshi’s Story at launch and I 100% remember the ultimate aim of the game is to actually get all the melons. It’s not an alternative mode really, it’s the actual goal for 100%. At least, it’s how I played it in 1998.


Yeah, hasn’t stopped me in…15 years? Half my entire library is pirated and emulator shortcuts lol


No

I’ve installed cracked windows versions of games on the steam deck before, adding them as a non steam game, going to properties and setting them to boot with proton. I even installed a few this way by adding the installer exe as a non steam game and running that in desktop mode, under proton. It’s a hassle to find where it installed it after, but it worked for me anyhow


Before your time? Wait what

Fuck me, I’m getting old.


But it’s not just handheld games. My analogue pocket has the entire SNES, NES, Mega Drive and Pc Engine libraries, plus Amiga. Loads of MiSTer cores have been ported.

Playing SNES on the pocket is amazing. And it’s better on the pocket than any other device I’ve ever used.


I can get that, I guess it’s why they introduced menu music - you’re in there a looong time.


I got it on launch and was disappointed. I wanted a sequel to XB1, and got a game with a mute create-your-own main character and a story that had literally no connection to 1, if you could even call it a story. It’s barebones. Since then, my opinion has changed and I love it. But it’s a very different beast.

it’s all about exploring, mining for resources, taking on quests, inventory/gear management and battling monsters on foot and in massive custom mechs. It’s incredible. But it has some serious downsides, and some serious WTF music choices by Sawano, although the majority of his soundtrack is awesome.

I’ve got it playing on Cemu at the moment, still holds up.

Edit: your mech (called a skell) can fly. And turn into a car. And there are zero loading screens as you explore the gigantic world. At all. It’s mindboggling that it even existed on the Wii U (the world engine was later used for Zelda: Breath of the Wild).

Edit edit: the game also had multiplayer when active on the Wii U. Being able to jump into other teams and help with quests is something they need to bring back.


I used to love rock band and guitar hero. But those good memories were tainted by half my store being cluttered with them as trade-ins. Caused me so much aggro I never wanted to see one again!


Well, usually people find 2 to be the hardest to get into so that’s interesting!

I find 3 to be the easiest to understand, and it actually has proper tutorials which can be accessed at any time, unlike XB2 (core bursts in battle are like, never explained!).

My daughter (12) recently finished XB3 and loved it, but is having trouble with the battles and systems in 2 - especially the forced field skills. Xenoblade 3 never locks anything away behind skills, aside from the ladders, ropes and slopes which just require a simple chat to the relevant hero once to access them you’re able to use them going forward.

I do get that XB3 can be overwhelming. 7 party members at once is a bit of a jump up from only 3. Not for everyone!


One thing I didn’t mention - everyone in the world is born at age 10, trained to fight, and either die on the battlefield or when they hit their 10th year (20 years old) in a process called “homecoming”. The main goal of the protagonists is to live beyond their artificially short lifespan, and one of the two protagonists (an Agnian girl, Mio) has only three months left.

There’s a lot more to it than just that, but spoilers. This is just the general gist as shown in the reveal trailer.


Added to my list, sounds fantastic

Also, good username - It’s always reyn time. Can’t have a rainbow without reyn, baby.

https://youtu.be/RTATUJxvj34



Got a game you feel passionate about? Sell it to us here!
I wrote a pretty long comment elsewhere regarding Xenoblade 3, which is pretty much my favourite game of all time in 30+ years of gaming. I guess it would be a cool idea for others to do the same - but don't just give a list, sell your favourite title to us! So, Xenoblade 3 (Switch, although I now play it on my PC via Yuzu in 4k) is the final part of the RPG trilogy developed by Monolithsoft (Nintendo owned second party, responsible for the overworld tech in Zelda BOTW/TOTK). The director of the series is Tetsuya Takahashi, who is also the creator of Xenogears and Xenosaga (there are links to Blade, I won't spoil). It shows what happens to the individual worlds of Xenoblade 1 and 2 once they collide. However the series is structured in such a way that you can arguably play them in any order and not miss out. There are of course twists and callbacks throughout to reward those who play them in order. The one absolute rule is for the two massive DLC expansions. Xenoblade 1 (Future Connected, play after 1), Xenoblade 2 (Torna - to be played after 2) and Xenoblade 3 (Future Redeemed - to be played only after playing EVERYTHING else as it wraps up the trilogy). Xenoblade 2 put off a lot of people with it's anime-ness and big tidday girls (not me, but eh). Xenoblade 3...doesn't have that. It's serious and is set in the midst of an eternal war between two nations. Each inhabitant of this world is born at age 10, trained as a soldier to fight, and then either die on the battlefield or live long enough to die at age 20 by force. Both nations rely on the life force of the other side to live - hence the war. The story concerns two groups (three from either side) from opposing sides who join together with the aim to live longer than their artificially reduced lifespans - of the two main protagonists, one (Mio) has only three months remaining. This is the crux of the story, really. best bet to see if you'd like it are these two videos I took. The first is the first 15 minutes of the game - it introduces the world, scenario, characters, and also introduces the gameplay part-by-part. NO SPOILERS in any of these, I promise. https://youtu.be/7DtxCIM3XJQ The battle system is gradually introduced throughout, at a pretty good pace (eg. chain attacks, transformations, combos, class changing). It ends up sometimes chaotic, but always fun. You can stay as a healer with a rifle, swap to a martial arts class and attack with your fists, or change to a tank class for each characters, for example. You also recruit computer playable heroes throughout the game who offer new classes and weapons. Chain attacks are an entirely other thing, relying on measured logic and number skills. The other main draw is the story - this game takes some pretty dark turns. Your mileage may vary though, depending on your tolerance for cutscenes. There's still 100+ hours of actual gameplay easily and the sidequests and community supports are all actually well thought out. and this is a short video showing the scale of the world (one of 9 massive regions - there's another desert, a canyon and a forest halfway up a mountain trail in this one. The sword in the distance holds a city at its peak. There's also an ocean that has a rocket powered boat to traverse, or you could just swim it), plus a short battle with 7 team members: https://youtu.be/l5Fe_saXoxo lastly I guess, if you're a dr who fan (who knows?), it may interest you that Jenna Coleman voices the Kevesi Queen. anyhow the game is cool imo. I got the first Xenoblade a week *before* the UK launch date in August 2011 as I ran a Blockbuster at the time (Xenoblade was localised by Nintendo UK and came out here, Europe and Australia a mere year after Japan. NOA refused to launch it in America, until a petition forced their hand another year later). It blew me away, and the remastered Definitive Version is a classic. The fact that Nintendo UK localised it is why it has its unique UK focused VA throughout. The regions in the games are Welsh, Scottish, etc. It adds a huge amount of character that American voiced games lack imo. Worth giving a shout out to Xenoblade X (outside of the trilogy's storyline), which still has the largest world of any game I've ever known, eternally stuck on the Wii U. That's a fucking mental game and I don't even know where to start with it. If you like Xenoblade, mech battles/flights and Attack on Titan's soundtrack (sawano), then it's the game for you. anyhow back to Xenoblade 3, you may hate it who knows but... hopefully this does sell a few people on it. Your turn
fedilink

Ha, yeah. I work from home, and when I’m out the last thing I want to do is look at my phone.

So I watch films at home. I paid for a high end home cinema set up, I’m gonna make the most of it. Otherwise it’s just a waste.

This may change as I’m having to downscale a bit for my new apartment…but yeah, 200mb still won’t be enough.


Not on my 65" 8k OLED they aren’t! You can absolutely tell the difference.

Smaller/low res screens though, sure.