I just setup a minecraft server on an old laptop, but to make it acessible i needed to open up a port. Currently, these are the ufw rules i have. when my friends want to connect, i will have them find their public ip and ill whilelist only them. is this secure enough? thanks

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22/tcp ALLOW Anywhere Anywhere ALLOW my.pcs.local.ip`

also, minecraft is installed under a separate user, without root privlege

I would use something like wireguard, or another VPN service you can host yourself if your router supports it natively.

From the looks of it Minecraft servers seem to have dogshit authentication, so using some form of private network setup is going to be your best move.

@lud@lemm.ee
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You don’t have to host the VPN on the router. You can also host it on a separate machine or the same one that’s running the Minecraft server.

Oh for sure. What I meant was “check router for a built in VPN and use it if it has one, otherwise use wireguard because it’s the easiest”.

The specific VPN doesn’t really matter so much. The built-in one would be the easiest, so checking for a solution that took a few clicks is worth it. :)

@lud@lemm.ee
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Fair enough.

But personally I would recommend trying to setup wireguard if your router doesn’t have it integrated. It’s just so much faster than OpenVPN (usually the only built in option).

Yeah, it’s definitely faster, but I’m not sure it’s going to make too much of a difference for a Minecraft server.

With setting it up being a bit annoying by hand, I’d still rank the router option higher even if it’s a worse VPN. Otherwise you risk ending up in that yak shaving situation where you’re fighting with routing tables and DNS when you wanted a Minecraft server.

@lud@lemm.ee
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Yeah, that’s also fair. I have a tendency to overcomplicate things like this when all I wanted was a simple service.

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