I work in 3D metrology and the consensus is right handed and Z up. Had no idea left handed existed!

How does projection work in your field? X, Y, Z get converted to X, Z and 2D screen planars have no Y axis?

Who invented this, why did she do it and where to send my official letter of complaint?

TBH I’m not sure I totally understand the question but projection is very useful to decompose the orientation of elements, like a cylinder that you just measured with a machine or a scanner. The coordinates and orientation (angles) can be projected in the three main planes XY, YZ and ZX.

@heeplr@feddit.de
link
fedilink
1
edit-2
1Y

Sorry for being unclear, I was talking about screen projection. For actual rasterization.

Pelicanen
link
fedilink
41Y

I thought right-hand rule with Z up as thumb was standard in science? You usually project on the xy-plane, for example when calculating the distance to objects on a flat surface.

I only know thumb = motion/current but now since you say, it’s clear: people used x/y for 2D logically but the 2D plane used to be paper. which is parallel to the earth surface (usually). Computer screens are perpendicular so Y points up, not away from you.

So this makes sense with paper, TIL. With computers, Z traditionally means depth.

Kogasa
link
fedilink
31Y

This can happen if you accidentally pilot your player character into a singular linear transformation.

Create a post

Post funny things about programming here! (Or just rant about your favourite programming language.)

Rules:

  • Posts must be relevant to programming, programmers, or computer science.
  • No NSFW content.
  • Jokes must be in good taste. No hate speech, bigotry, etc.
  • 1 user online
  • 77 users / day
  • 211 users / week
  • 413 users / month
  • 2.92K users / 6 months
  • 1 subscriber
  • 1.53K Posts
  • 33.8K Comments
  • Modlog