Those are very valid points, but the complete lack of UI and UX design doesn’t make it the best. Just some basic things will suffice.
less redundant wording
critical info formatted to be on the same visual line
some simple icons added which roughly represent the info
a basic design (header, centered box with info, easy on the eyes colors)
basic responsiveness to support most devices
bigger font sizes for the critical info could further help visually impaired people
That would make the info quickly and easily digestible, even at a glance, for most people on most devices.
I get the point, but I wanted to show that well designed frontends make using the web easier for people with human-tailored designs. Of course, over-the-top artsy visuals, dark patterns, defiant handling of cookie policies, invasive data collection and corporations doing corporate stuff make the web annoying, difficult and unsave to use for humans. I think we need to differentiate between those.
I’m currently working on a little project that’s interesting to me (a low-spoiler walkthrough system for adventure games) and after a lot of back and forth, I decided to cut all of JS out of the picture. Just get rid of all of it, and do good old 90s server-side rendered HTML with modern CSS placed on top of it.
And that’s, honestly, a joy. The first draft of a page looks like the first screenshot, then you add some semantic classes to the html and throw some simple CSS at it and it looks acceptably neat. And I could get rid of so much janky toolchain I just fail to understand.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: !programmerhumor@lemmy.ml
Post funny things about programming here! (Or just rant about your favourite programming language.)
Rules:
Posts must be relevant to programming, programmers, or computer science.
No NSFW content.
Jokes must be in good taste. No hate speech, bigotry, etc.
Those are very valid points, but the complete lack of UI and UX design doesn’t make it the best. Just some basic things will suffice.
That would make the info quickly and easily digestible, even at a glance, for most people on most devices.
I get the point, but I wanted to show that well designed frontends make using the web easier for people with human-tailored designs. Of course, over-the-top artsy visuals, dark patterns, defiant handling of cookie policies, invasive data collection and corporations doing corporate stuff make the web annoying, difficult and unsave to use for humans. I think we need to differentiate between those.
Dude, that is the mother of responiveness. It literally supports all the devices.
https://motherfuckingwebsite.com/
Entirely true.
I’m currently working on a little project that’s interesting to me (a low-spoiler walkthrough system for adventure games) and after a lot of back and forth, I decided to cut all of JS out of the picture. Just get rid of all of it, and do good old 90s server-side rendered HTML with modern CSS placed on top of it.
And that’s, honestly, a joy. The first draft of a page looks like the first screenshot, then you add some semantic classes to the html and throw some simple CSS at it and it looks acceptably neat. And I could get rid of so much janky toolchain I just fail to understand.