It’s hard to block mergers based on a company involved being a monopoly if none of the companies involved are monopolies or will become monopolies.
Regulators have to come up with a different set of rules to block “large but not monopolistic mergers” without also just effectively protecting the actual leader in a given industry from competition.
I’m not really talking about preferences. I’m asking more about the niche that games like Skyrim/Fallout/Starfield fill. If it is so simple to just make “Skyrim but better” or “Starfield but better” then where are all the games from other developers that are just that?
Or from another angle. Where is the Path of Exile for Skyrim?
The small improvements they have made in Starfield are alright, but it feels like the bar was set with Skyrim and they can’t even really match something from 12 years ago.
Or maybe game development is just hard? Why haven’t other “better” developers created a game that improves upon Skyrim?
Look at Baldur’s Gate 3. It’s “small improvements” to the type of game that Larian has been working on for many years at this point.
Bethesda’s seeming disdain for anything that could be considered a fun and seamless mechanic is frustrating.
Or that the technology available doesn’t really make this type of setup reasonable?
Star Citizen is trying to do this and it’s been how long with how much money spent?
Would Starfield be a better game if they sacrificed the quests/content/companions and just made a game that was more like Elite Dangerous or No Man’s Sky?
That’s fun, that’s what I wanted, and I don’t think it’s really expecting that much.
I mean, CIG has been trying to make a game that does what you want for the last 13 years and they aren’t close yet. Maybe it’s not as easy as you want it to be?
To be honest, I never use Wordpad.
Either I just need to edit something quick, where Notepad excels, or in going to use just about any other option for text editor or word processor.
It’s surprising to see how much attention this is getting. And I can’t help but think how many people commenting about it actually use it to any real degree.
I think you can explain much of the lack of lower scores by the fact that the games that would get lower scores are also likely to be ignored by just about any established reviewer.
There are thousands of games released every year that a site like IGN will never review. Would you find it valuable for IGN to scour Steam or the Switch eShop for terrible games just to use more of the score scale?
BG3 is definitely the better roleplaying game.
Only in the context of the specific set-pieces provided within the game though. You have no way to work outside of the very specific rails that BG3 provides for interacting within the game.
If Skyrim is a mile-wide but an inch deep, then BG3 is an inch wide but a mile deep.
WEI prevents ecosystem lock-in through hold-backs
We had proposed a hold-back to prevent lock-in at the platform level. Essentially, some percentage of the time, say 5% or 10%, the WEI attestation would intentionally be omitted, and would look the same as if the user opted-out of WEI or the device is not supported.
This is designed to prevent WEI from becoming “DRM for the web”.
At least this acknowledges that this proposal would in fact be “DRM for the web” if the only thing from preventing it from being that is an additional measure unrelated to the core implementation.
Not to mention, what prevents a future release of the feature either turning the percentage to 0% or removing the hold-back entirely?
It’s more the core of how Discord works then anything. The fact that it’s hard for knowledge to persist, leading to channels just being people asking the same questions over and over.
And it’s not really indexable or searchable, so even if people are trying to provide good information, people are going to struggle to find it.
Being the market leader, Sony will have a much harder time making larger acquisitions than MS did, and this ABV merger didn’t exactly breeze through.