To be honest I get your point. We use it at work for summaries of 70-page lists of software commits, and with adequate prompting to “understand” what’s what in our codebase it works remarkably well.
Granted it doesn’t work near as well as a person who spends a month working on such a summary, but it does it in seconds. Then a person can work for a day on reviewing this and tidying up rather than wasting time trying to summarise 100k lines of code by hand.
Yeah, true. Charging a tax on downloaded copyrighted material can be kinda okay if you don’t actively chase it. It’s not right to charge people a penalty for doing something but then prevent them from doing it. You can’t have it both ways, if it’s not right you can chase it, but don’t make me pay for doing something I’m not allowed to do! That would be like having to preemptively pay traffic fines before you actually drive over the speed limit, just in case.
This is one of the rare things where the Spanish left and right agree, for different reasons.
Simplifying a lot:
They both support SGAE, which translates cleanly to the General Society of Authors and Editors, who protects their interests by charging fees to everyone who dares look at copyrighted work.
It’s a fucked up system and I don’t know if things have changed in the past few years as I don’t live in Spain anymore. But it honestly feels like a prosecution of the population who is so evil and trying to destroy Spanish Culture.
Oh I had never thought of this or come across this concept! That’s a really elegant concept. Of course, in a transaction you’re putting in more effort than the money. The time it takes you to go through the purchase, the research, the cost of opportunity of that money… meaning those have to be covered in the cost of the transaction, and therefore the goods must be cheaper than the perceived value by those amounts.
You’ve sent me down a rabbit hole and I thank you for that. Now I’m off to read about economics 🤓
This doesn’t necessarily apply to multiplayer games though: the free-to-play part of the playerbase is there to pad the numbers and ensure queues are short (if it’s a match based game), cities are lively (if it’s a MMORPG), etc.
If the developer can’t appeal to those too, then you’re left with a ghost town of a game that can’t appeal to the whales either.
Brother still can’t do inkjet right? I read somewhere there’s a big patent that lets only a select few companies be able to sell inkjet printers.
I used to have a laser printer, and they’re great for documents, but now what I print most are photos, and for that pigment-based inks rock.
I have an Epson printer but even if they’re nowhere near as bad as HP, Epson also has some weird shit from time to time.
These assholes used to spy on people - their app used to keep users’ microphones open, so that together with location, they could detect whether bars were airing football matches, and try to find unlicenced ones.
I really hope they don’t get away with deleting apps from people’s phones.
My take is that best case scenario you’d arrive roughly at the same time you left.
If you have breakfast in London at 8am, then make it to the airport by 8:30, you’re at the gate at 9:30 after one hour of security and controls, and you’ve made it exactly at the time when boarding starts, which usually is 45 minutes before takeoff on most airlines. You take off at 10:15, arrive at 11:45 (which is 6:45 local time), then still have to go through half an hour of border control and getting out of the airport, and then another half an hour to get to the city centre and have a coffee.
You’d still arrive at about 8:30, but I don’t see the whole ordeal taking any less than 5 hours.
I routinely take a 1.5 h flight to visit my family and while I’m a fair bit away from the airport, I don’t think I’ve ever managed to get door-to-door in less than 8 hours. 6 if we are measuring departures lounge to arrivals.