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Joined 1Y ago
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Cake day: May 31, 2023

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I think them getting royalties on products made by their customers is something that will be adopted by other software if it ends up successful, and that’s worrisome to me. Imagine if Crayola wanted a percentage of an artist’s earnings for use of their color pencils. We’re gonna be nickled and dimed in every aspect of our lives soon. Photoshop is now a subscription (which is bad enough), but imagine if they decided they want a percentage too. There needs to be even more pushback on this imo.


It wasn’t that great at first, but they did an update for vr that improved it so much. I don’t play it on VR, but my partner does and I’ve peeked in on his game not long ago and was kind of amazed at how much better it is now. Really feels like being in a ship flying around.


I was able to make more than one item. How did it bug for you?

(Oh I did have to feather fall down because the platform lowers if that’s the issue)


Doing an in person giveaway of that much stuff in the most populated city in the US…you have to be an idiot if you don’t expect it to get crazy. Announcing to everyone you’re carrying around tens…or hundreds of thousands of dollars in highly sought after consoles. You gotta have no brains.


I enjoyed the maquette game. It’s a fairly short puzzle game. I think I finished it in an afternoon or two.


Modern day AAA gaming as well. It’s all battlepasses and digital store fronts you’re hit with first. Then they take an hour to fix store problems and a month to fix gameplay problems.