It really depends on the company. You can make fully remote work, you can make 20-40% work or you can do 80-100% work. However the company needs to be run with that in mind to ensure good communication/team building etc.
You also can’t just change the rules. If you change the split someone is going to be unhappy.
(And accept that your possible talent pool is reduced when you don’t offer remote work)
EF can have big problems with “Cartesian explosions” if an object has two lists of sub objects to return, it will get listA length x listB length items due to how the joins work. You can see how this leads to the explosion part of the name (with more objects or lists).
Their solution is a “split query” option, that does each sub table as a separate query, then seamlessly gives you the combined result.
If a change like this let’s you get those different table lists as distinct lists with the processing and round trip time of multiple requests then it could be a game changer.
(Source - my last week 🤣😭 + lots of EF docs)
SQL returns subsets of all tables with only those tuples that would be part of the traditional (single-table) query result set
So it returns only the data that would be returned from the query, so the filtering is done.
I can see some uses of it. If you look at what something like Entity Framework does behind the scenes to return nested objects, you can see how something like this might help.
For some slightly less common games: “Golf with your friends” is a great mini game to play, effectively really crazy golf online
“From the Depths” build ships/planes/tanks with entirely custom guns, engines etc. then play on the campaign map with fleets of these ships. you can make some really complicated vehicles if that’s your thing. Unlimited player count as far as I’m aware.
A less deep version of that is “Avorion” mine resources to build custom ships (less complicated) then even small fleets and do quests, make allies/enemies as you venture to the centre of the galaxy. Supports unlimited players as far as I’m aware. It also allows you to form an alliance to share resources with other players.
If they dump their currency and use USD, then as long as there arnough dollars around it solves inflation right? (Their economy is a blip to the Goliath that is USD)
But if that’s the case, then their currency is useless as everyone knows if will have zero value at all in a few months/years.
It does mean they can’t print money to get out of trouble though… Not that that was going well for them before.
This Icelandic guy has a YouTube channel with great 4K drone footage of the area (and the rest of Iceland).
He is (obviously) doing a lot of coverage in this area currently and has some snippets of info from Icelandic Volcanologists that may not be available elsewhere.
I prefer that they are spending the money one actually developing advanced/new engine technologies than just releasing a half baked cames and a huge profit.
They got loads more money than they expected and increased the scope to match.
(I agree on the pricy ships though)
Even if they went bust and the game failed, I would be happy if other big studios got the engine.
Not the end of the world if they trim messages before sending them?
It means you can click a line and type there, no need to press enter a few times first.
Not email, but if I’m taking notes in a text editor I will hold down enter at the start to ensure I can just click and type anywhere.
Now, if that pointless whitespace is being sent, I can imagine it annoying people in long email chains.
It means you can click a line and type there, no need to press enter a few times first.
Not email, but if I’m taking notes in a text editor I will hold down enter at the start to ensure I can just click and type anywhere.
Now, if that pointless whitespace is being sent, I can imagine it annoying people in long email chains.
I generally prefer a mix of the two, you have a chain of linear logic that pulls out clean chunks into methods when they get two complex or need repetition/recursion etc. I would rarely have a method that is just a list of function calls.
As with everything, there isn’t a one size fits all ideal solution, it depends on the exact code.
Ah! Your using Kanban then!