Just another Swedish programming sysadmin person.
Coffee is always the answer.
And beware my spaghet.
I’ve been looking at the rewrite of Owncloud, but unfortunately I really do need either SMB or SFTP for one of the most critical storage mounts in my setup.
I don’t particularly feel like giving Owncloud a win either, they’ve not been behaving in a particularly friendly manner for the community, and their track record with open core isn’t particularly good, so I really don’t want to end up with a decent product that then steadily mutilates itself to try and squeeze money out of me.
The Owncloud team actually had a stand at FOSDEM a couple of years back, right across from the Nextcloud team, and they really didn’t give me much confidence in the project after chatting with them. I’ve since heard that they’re apparently not going to be allowed to return again either, due to how poorly they handled it.
I’ve been hoping to find a non-PHP alternative to Nextcloud for a while, but unfortunately I’ve yet to find one which supports my base requirements for the file storage.
Due to some quirks with my setup, my backing storage consists of a mix of local folders, S3 buckets, SMB/SFTP mounts (with user credential login), and even an external WebDav server.
Nextcloud does manage such a thing phenomenally, while all the alternatives I’ve tested (including a Radicale backed by rclone mounts) tend to fall completely to pieces as soon as more than one storage backend ends up getting involved, especially when some of said backends need to be accessed with user-specific credentials.
I feel like this could go really well together with Piet.
Just imagine; an album consisting of a bunch of Velato programs with Piet code as the artwork.
Here’s a .jxl
JPEG-XL upload I did on Lemmy three days ago;
https://lemmy.ananace.dev/pictrs/image/ad4e745e-0135-4cc3-889c-052600828d82.jxl
It’s great to hear that they’re not just giving up. And it’s also definitely good to hear that they’re not sticking with PHP either, that language is a true bane to modern hosting - and especially Kubernetes.
I’ll remain cautiously optimistic that they’ll be able to stay relevant, and not go hard in again on cutting away core functionality in the name of enterprise offerings - what caused the NextCloud split in the first place.
Has anything actually happened in ownClouds development?
The last I saw of them was FOSDEM a few years back, where NextCloud were handing out whitepapers and showing off their new Hub, chat, VoIP stack, group sharing system, and more. And ownCloud were sat somewhat opposite with two people and a screen showing a screenshot of a default ownCloud install, along with a big sign hanging from the ceiling saying “Join the winning team.”
Lots of people instantly think of security when they look at WiFi-connected IoT devices, but oftentimes they never think of the WiFi signal itself - what with all the added communication noise and send time limitations of having lots of small devices.
Especially with regular consumer equipment, it doesn’t actually require that many devices to fully saturate a regular home router or AP.
If you’re taking part in transmitting a torrent over Yggdrasil, then people you’ve peered with in the swarm will definitely see your Yggdrasil IP - which is based off of the encryption key you generate (and you can change whenever you wish) for the connection to the mesh.
Regarding obfuscation of what you’re accessing inside something like the bittorrent DHT, that could likely be done with multiple Yggdrasil connections and torrent clients - so each address only associates with one torrent, it’s just not a core feature of the network itself.
The Yggdrasil network really isn’t meant to provide perfect internal anonymity between two directly communicating peers, it’s instead built to be an easy-to-use, end-to-end encrypted, mesh network - with great performance.
It’s there to protect the content and target of your communications from anyone beside you and said target, without adversely affecting the delivery of said content. Not to protect you from your communication target, though it can do a passable job at that too.
My main use of Yggdrasil has actually been as an easily setup alternative route into NATed systems, seeing as I can easily hit 600Mbit and get below 15ms of latency over it, which I quite often use to run VNC or SSH (and SCP/rsync) over. And since the mesh can be established as long as you can reach a node, it becomes ridiculously easy to get a functional link over it.
Transmitting DC++ traffic without my ISP being able to detect any of that is just a bonus.
I feel that the problem right now is that Starfield can be both considered a Game of the Year contender as well as an absolute waste of money and time for different people, and they can both be completely correct based on their personal preferences.
Personally, I’ve already played all the Starfield (~45h) I’m likely to play for a long while. It turns out that the majority of the gameplay - random exploration, radiant questing, etc - are things that absolutely bore me, and the crafting/construction/research systems are far too rudimentary, pointless / siloed from the rest of the game, and clunky to keep me particularly interested either. So for me it’s a very mid game, something I’d at best recommend picking up at a significantly discounted sale a few years from now - when there’s enough mods to actually make it interesting.
On the other hand, some people I’ve spoken to turn out to absolutely love the radiant questing and proc-gen worlds, a few of them now having more than twice as much time as me in the game - and still loving every second they can spend in it.
To me it sounds a lot like “We don’t really want to answer that question, so here’s a bit of technobabble to ease your mind.”
I mean, writing your own linked list in C and then summing its values could be considered as having “a proprietary data model that calculates”, but it has basically nothing to do with the question on how they track such things, just hints that they’re not using an existing - and proven - tracking method.
To clarify; they took the question “How are you tracking installs” to mean “With your tracking data, how are you counting installs”, and then basically answered “We add the numbers together”
This is a complete non-answer, and it seems to suggest that their actual tracking method is likely unreliable.
I assume both the $20 and $25 prices were during alpha/early access. Was thinking entirely of release pricing.