But… We have UTC already, so calculating the difference is a non-issue. If you got rid of timezones, you’d still end up creating it in all but name since the vast majority of business will be occurring during daytime hours around the world. For example, an office in Tokyo sending emails to their NYC office at 0800 UTC (currently 0400 EDT in NYC) wouldn’t end up getting answered for at least 3-4 hours when those employees started logging in. In other words, people would still be doing calculations in their heads to know when business hours are in that region, essentially recreating timezones.
As for your second paragraph, I agree, and I did have it backwards, thanks for the correction. In the summertime where I live, the sun has risen by roughly 0530 and sets around 2100. In the wintertime, the sun is rising around 0700-0730 and setting around 1630-1700 at its shortest daylight hours. Like you said, staying at standard would mean in the summertime we’d have brighter mornings, but curtains and shutters exist for a reason. Personally, I think having it still be bright out at 2030 is kind of annoying.
Is there a big advantage to using Moonlight/Sunshine vs the built-in Steam remote play feature? I regularly stream from my desktop to my Steam Deck without too many issues, although sometimes I get weird minor problems (e.g. Banishers Ghosts of New Eden will be noticeably darker, Elden Ring will get random “flashes” where the screen kind of blinks for a split second from time to time). These issues are hardly a big deal for me, so I’m more curious than seeking a true alternative.
From my understanding, companies that use open software in paid products are charging for their services and support and not the software itself. Correct me if I’m wrong, as I may well be. I just know that’s how companies like Elastic and what not get away with primarily using OSS in their products.
I’m super jealous. Whenever we decom servers at work, we’re required to fill out paperwork and provide proof that all HDDs and SSDs were properly destroyed (i.e. rendered completely unusable and wiped) and turned in to our disposal department. The servers themselves also have to be handed over to them. I’m not sure what they do with the servers, but I’m guessing they either repurpose them as emergency replacements for other sites that have hardware failures or they bulk sell them at auctions or something.
…I’m confused unless this is just a fake joke image. Is there really a Microsoft page dedicated to .exe like this? A quick Google only returned non-MS results for me and I can’t be bothered to look beyond that.
Also, what is there to even download for this? Just a link to Visual Studio to compile your own executables…?
Correct, but we don’t know what all has taken place over the years regarding Discord chats, forum posts, etc. where one of the devs might have accidentally incriminated themselves/the project. That’s what I meant by it depends what kind of evidence Nintendo has gathered. I’m assuming there’s a reason Nintendo waited as long as they have to go after them, seeing as Yuzu has been quite famous for a long time and it seems as of they’re not also going after Ryujinx (or maybe they’re not just yet?).
Circumventing DRM for archiving is not totally legal in all circumstances: https://www.reddit.com/r/emulation/comments/9rfezi/us_copyright_office_gives_the_okay_to_circumvent/
I know, it’s a reddit link, but OP does a good job summarizing and providing sources.
Anyway, videogames are specifically called out. Essentially, if you’re circumventing DRM for emulation for games that are still current and actively supported by their publishers/devs, it is not legal. However, if you’re circumventing DRM to repair/troubleshoot/diagnose your console, that’s kosher (whole right-to-repair stance). So it isn’t completely black and white. Yuzu devs will have a tough case ahead of them depending on what all evidence Nintendo has gathered.
I wouldn’t say that’s a universal truth. Some games perform like shit on Yuzu and others that simply aren’t stable. Yuzu is pretty damn good, but I’ve run into plenty of situations where graphics have lots of glitches, I’m crashing every 20-30 minutes due to a memory leak, etc. E.g. SMTV is one I recently opted to just play on my Switch natively because I got tired of random freezes after battles.
Even buying a game digitally from most storefronts doesn’t mean you actually own it. You simply buy a license to play it. Look what happens if your Steam account gets permanently banned for violating their ToS, you’ll lose access to any game you paid for on that account. Same thing with Microsoft or Sony. I think GOG might be an exception to this, where they will never revoke access to the games you previously bought, but I am not 100% sure of their policies.
Regardless, all gamers will never fully embrace subscription purity. There are so many games that require a lot of time to complete, especially so if you’re an adult with lots of responsibilities who can only game here and there. For example, Baldur’s Gate 3 is massive and I’ve owned it since launch. I’ve only gotten to Act 2 with like 60 hours clocked in and I still want to play it to finish. However, if it was on a subscription service, I’d be constantly stressed that it’d be leaving the subscription any day.
And what about classic games (includes new games that become instant classics) I’ll know I’ll always treasure and want to be able to play whenever I’m in the mood? To this day, my wife will randomly bust out Mario 64 or even a more niche game like Fable 2 and just have them be her comfort food for a lazy weekend. Hell, just a few months ago we got our our original Xbox to play some Fuzion Frenzy for nostalgia sake. Can’t do that with subscription models.
Anyway, sorry for the tangent. I just absolutely loathe this crushing pressure by corporations to force our entire economy into being rent based. Every expert economist has been warning us about the dangers of this for at least the last 10+ years, and yet consumers keep blindly marching towards it because it’s “convenient,” totally ignoring the long-term consequences.
Obligatory PSA: ProtonMail isn’t any more secure than Gmail and is likely a honeypot scheme crafted by government agencies: https://encryp.ch/blog/disturbing-facts-about-protonmail/
I know the title of that sounds clickbaity, but they cite their sources. It’s worth the read for those curious about ProtonMail’s history and their CEOs.
For some offices, tech like Teams/Outlook would certainly help, sure. But the majority of offices aren’t using that. But even still, people would do it regardless. Say you’re going on vacation and want to know when daylight hours are, you’d still be doing the same thing. Timezones may be annoying, but they ultimately make sense. We have a universal time for the planet powering the system, there’s really no reason to change it, in my opinion.