The only issue I would have with a 93 start date is it excludes games like Dune, Wolfenstein 3D, and the original Civilisation, which were earlier in the 90s.
Having said that, every cut off point has its flaws, and a more focused range could lead to a more focused and spirited community. Very weird that COD:MW2 is 14 years old btw.
Yeah good points on open ended timeframe and the 2013 end date. 2010 seems pretty good, the only odd one out for that list would be civ 5 because it’s so widely played.
I’m in my 30s now so I have to remember that someone who was 5 in 2010 would be 18 now, and red dead redemption 1 would definitely be considered old. I think that’s a solid timeframe, 1990 to 2010. If Lemmy ever gets big enough to warrant it there could eventually be games by decades communities as well.
Doom seems like a solid start, it was revolutionary. You could also push it to 1990. As for an end date I’d have to think about that. 2000 or 2003 gives a 10 year range with a lot of influential releases, but might be a bit limited. If you did 2013 that’s a 20 year range, but it could also be a shifting time frame where it is for games of a certain age. If it was 10 years or older games then it would start with an end date of 2013 and the range would expand every year. The issue with that is it would lose focus on older games eventually.
Baldur’s Gate 1 single player, Divinity: Original Sin 1 in co-op. I was playing through Colony Ship which is another isometric RPG, but I didn’t want to get to the end of the early access content before release later this year. I figure if I play through the originals of BG and D:OS I’ll have a good amount of time to wait for BG3 to be in sale and have some updates maybe. That or Colony Ship will be released.
Hmm I had the opposite feeling about Red Dead Redemption 2. I felt the slower pace was nice, and respected the player by not having a false urgency for most of it like so many other games do. I really enjoy slow burn movies and novels though, and I can understand they aren’t for everyone.
Love the Uncharted series. Naughty Dog makes some good shit. I also loved both Last of Us games, but they might be more on the slow side again.
Love Hollow Knight! I know you said Metroidvanias aren’t your thing, but if there are two that I would recommend it would be Hollow Knight and Environmental Station Alpha. ESA has graphics that not everyone will like, but you get used to them, and the gameplay is great. Well worth checking out if you want to see more of the Metroid inspiration coming through in the genre.
I’m playing through Baldur’s gate 1 atm as well. I tried it and didn’t enjoy it back in the early 2000s but now I’m digging it. I still don’t like real time with pauses combat, but I can forgive it with the party size. I do wish there were other ways around things than combat most of the time though, but early DnD was primarily a dungeon crawler so that’s fine.
A big one for me is Fallout 1. I only played it for the first time a few years ago and it is one of the only games where as soon as I finished it I wanted to start it again. The only reason I didn’t was to play Fallout 2. There is an extremely valid argument that Fallout 2 is better, but the pacing of 1 is so good. It opened up a whole (niche) genre of games I thought I didn’t like, isometric crpgs, especially ones with turn based combat, relatively low player power, and serious consequences.
The other game I could replay over and over again was Metal Gear Solid 1. In my opinion it is the best in the series relative to its time of release, if that makes sense.
Also obviously Halo CE.
Shooting out of a cannon with the wings hat and flying around in Mario 64 was such a pure fun experience for my kid brain. The switch in music and just soaring around a 3d level was really something special at the time.