I manage storage systems as part of my day job. i think you would be happy with a simple direct attached storage device. You’d need a storage controller card and a storage controller. These are usually enterprise-grade items so they might be expensive. I suspect there are SATA options but SATA is pretty slow.
QNAP and Synology are decent for what they offer, if you like the idea if turning it on, setting up an account, and then having access to both native and an easy 3rd-party store with no fiddling needed then they are a good idea. You can also setup an iSCSI connection for direct-attached storage over the network.
You can use a port reflector service. No ip.com might still offer it. Basically forwards anything incoming to their ip on port 25 to your ip and whatever port you specify.
For rather cheap I can see what traffic is suspicious. If you throw more resources at the problem and scale up it becomes simple to see traffic that looks like dns over https without having to decrypt it. Indicators such as size, frequency, consistent traffic going from your host to your DoH provider and then traffic going to other parts of the internet….these patterns become easy to establish. Once you have a good idea that a host on the internet is a DoH provider you can drop it into that category and block it.
A “legacy” game, where your contributions to the game continue even if you’re logged off, meted with an mmorpg
It could be anything, but my idea is something like cities:skylines. Interconnected cities or areas each with a mayor or admins that direct the goals of the area…
Then the 2nd aspect of the game is more like GTA, where people interact with the areas.
The areas could be like San Andreas, but then you could walk to the edge and it becomes more like a village from Warcraft. Or maybe an area is filled with ghosts and most of the goals in the area are delivering packages. Or maybe there’s an area like Sanctum 2, fallout, or any other idea. It would be up to the admins/mayors to figure out how to design it.
The game would fill in gaps in city creation for random encounters, etc. the in-game players actions would have some effect on the area itself.
I would expect the game to support itself through a combination of ads and subs. Companies could pay to have more control over what advertising exists in their area.
Lots of people missing the point here.
What if you had a tablet device that could go weeks without charging? It could handle basic tasks on its own, or more intensive tasks when connected to the internet?
Office 365 is a good example. Basic tasks of word can be handled by a cached web client, but if you need to do something more advanced and need the full version of word to run, the ARM architecture can’t run it so spin up a virtual instance and stream it to your arm device.
Windows 11 will have this baked in. It’s not a forced replacement of a local OS.
If I wanted to do this today I would use iTunes and an old iPhone as the mp3 player. I would use an old laptop to rip, or iTunes to purchase.