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Cake day: Jul 05, 2023

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Yeah the gameplay loop in that game is definitely an issue, IMO what they need is a ‘optional’ victory condition like in Anno 1800 or Factorio where you have the option to keep playing after winning.


Hosted a multiplayer world and didn’t have any serious issues, but according to everyone else playing with me it was laggy as shit (and I’m kown for having the best internet in my group)

Despite trying I never got Into pokemon as a kid so my judgment isn’t worth much in that regard, but it’s still very much an unfinished game, as everyone buying it should know in advance.

It was fun but I probably never would have bought it without friends to play it with, and I probably won’t launch it again until it’s far more complete.


I’ve actually already got a couple hundred hours in CoI lol, but it’s definitely something to check out for others reading this.

I will also say that it’s VERY dangerous to play while stoned lol.


What games would you reccomend to someone who really enjoyed Industries of Titan and was immensely disappointed by it’s incomplete release?
What the title says. If I was to best describe what I liked so much about it, I would say that it was how it had both a serious 'cozy factor' (ex: anno 1800) while still being difficult and requiring effort+skill to win. What other games scratch that itch?
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What are some good games that have a bad reputation due to unreasonable expectations?
For consistency sake, let's say that any game that's >or=7/10 at what it's trying to do while having a popular perception of being a <5/10 game in general would count. Want to specify that this is more about the perception of the game compared to, say, a game just being really niche. My personal Go-to for this would probably be the Callisto Protocol, because while it certainly did have some troubles at launch they were massively overblown. IMO most of the hate for it comes down to people expecting it to be Dead Space 4 with a new name, ignoring the devs the multitude of times they said that it's something else before release, and then getting mad when it released and wasn't dead space 4 under a new name.
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It allows trains to be used like trucks from Captain of Industry.

Ngl I creamed a lil when I understood.


If this somehow bombs (I know it won’t), I’m going to start calling him Hediwo Jima in public.


I gave into peer pressure earlier this year and tried League.

God that shit was boring.


What are the best multiplayer games to try if me and my friends are looking for a similar experience to a Bungie Halo campaign marathon on Heroic+ difficulty?
PC. We played through all of the 3+ player ones around a year or two ago in chronological order and it was stupid fun, what we liked about it and are hoping to find elsewhere is it being a shooter with an emphasis on movement and it's physics sandbox (AKA CHAOS) while still having at least 3 full campaigns to play through in a continuous way. I'm wondering if there are any other games/franchises out there that meet these same criteria, or at least come close? Thanks!
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It was a gimmick. Execeptionally Well executed gimmick? Yes. It took creative vision and the commitment to see it through and that is important, But DSR is just on another level. It’s like Ozymandius VS Dr Manhattan.



IIRC devs claimed the amount of content would be on par with the base game around the time they first announced it.

Very hype.


Yeah, I think a big part of that is that people see this idea of digital permanence you’re describing, and it gets misrepresented to shit.


I wonder what they did with Biters on this world?

I expect we’ll get a post about it eventually, probably closer to release.


The company suffering because they betrayed the trust of their customers actually is capitalism working as intended lol, all we’re missing is someone who actually holds the line Unity sold themselves as holding but failed to do.


TFW a product marketed towards adults who watch a show designed to appeal to little children failed to find a large enough market.



What role do you think the Steam workshop plays in this?

Obviously the people playing the AAA franchises don’t care, but when you see the sheer quantity of workshop content for some games (Cities:Skylines and Space Engineers come to mind for me, no doubt there’s other examples in genres I’m less familiar with), you see how much the modding community has contributed to the commercial success of these games. I’m wondering how this factors in to steam as a whole.


Someone spoiled the Dead Space remake ending for me a week before it even came out.


One of my favorite improvements is that industries now work like they do in ANNO 1800.

I find myself accidentally pressing ctrl+q a lot.


space engineer

While that game is absolutely capable of being like this, it’s also capable of being more like a cutscene from a Bungie Halo game


I will say it hits Different if you’re actually playing the game, but the Zamilska ones stand out.




That game was probable the first proper RTS I ever played, or is at least the 1st I remember.

I was probably 10 y/o old or younger when I played the OG flash game.

Never played CW3 but I have played CW4 and it definitely scratched the same itch as the OG, what about 3 makes it the best?


Lmao, there is something deeply entertaining about Fortnite being used as a platform for corporate psyops.


Tried both of these, while fun they aren’t quite what I’m looking for. Riftbreaker is definitely on a higher level then DINAO.

I would say go for it, AFAIK the game is mostly complete (IIRC only big things left are the last 3rd of the campaign and faction-specific models for buildings, possibly multiplayer) and while the bugs can be pretty bad they aren’t very common, usually get fixed quickly, and tend to only occur after major updates. Nothing I would consider inappropriate for an EA game at it’s stage in development.


I’ve actually played that one a lot lol, I’ve played the original flash and there’s a newer version on Steam.


What are some games similar to They are Billions other than Age of Darkness and Alien Marauder?
I know this is a very specific question, but does anyone know anything like this? What I mean by "like TAB" is that it's an RTS and/or citybuilder where you're constantly under attack from all sides, and taking + holding more of the map is the primary thing that enables you to progress in the game. Age of Darkness is really fun and I know another update is in the works but I've already played it to death much like TAB. Alien marauder just felt like off-brand TAB and I got bored of it after beating each map once.
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That, or really anything that you were exposed to at an early enough age to influence your tastes or how you contextualized the themes it explored later in your life.


What was the formative horror game of your childhood?
For me it was Dead Space 2 when I was 12-ish. For reference, at this point the most gruesome/gorey/violent media I was exposed to was the Halo 3 Flood levels and the original 2 Alien movies. I had way too much fun playing it to be traumatized by it at the time, although when i was old enough to understand the horror of the whole "your memories and experience becoming food for a god-like being that has absolutely zero respect for your existance", that did inform my perspective of other media such as Evangelion or Childhood's end when I watched them for the 1st time. What was your equivalent to this? I've heard the Resident Evil games are quite common for this but I want to hear your perspective.
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Damn I’m glad I bought AC6 at launch instead of Starfield, unlike half my friends lol. Pretty sure one of them got a save breaking bug on the same night I beat Balteus 😂😂😂.

I’ll probably still get it, but it’ll be months from now after the modding community has gotten established and the problems have been mostly worked out.


It was pretty good when I did a run last winter/early spring. No longer my benchmark for games that run poorly on my system.

Obviously not perfect but nothing like the shitshow it was at launch.



That really doesn’t do anything at all to explain why one of the devs would get arrested for brandishing(?) A handgun. Literally conveys no other information other than “Roblox devs bad”, same thing is true of the rest of this thread now that I think of it.

Like just going off the title, that could be describing a would-be mass murderer who got foiled as easily as it could be describing some guy who just forgot to take off his conceal carry and the wrong person realized before he did.


Yeah, did a couple years back. Had to re-buy it because I was like 11 or something when minecraft blew up and i initially got it and had no chance of recovering all the info I needed.



Are there still any solid, updated minecraft modpacks around?
What the title says. I remember these were everywhere back in the mid 2010's. I was super into the industrialcraft and buildcraft stuff, but a lot of the ones I was really into at the time ended up abandoned and eventually I just moved on to other games. I'm wondering of there are any still around that are actively updated? I heard there was one out there somewhere that had a couple of the industrial/automation mods mixed with some world gen stuff and a mod that turned it into a city/colony builder (not Millenaire), but this was just a thing I heard so I'm well aware it's little more than wishful thinking. Any info would be appreciated, thank for reading!
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What’s that quote from originally? I’ve always assumed it was Todd but now that I think about it I’ve never seen anything that would prove it, I supposed I’ve always just associated it with bethesda games lol.


“You do thing I no like, how embarrassing for you”

Lmao maybe if you keep saying it it’ll be true?



Satisfactory.

Totally my fault, it’s not a bad game it just wasn’t remotely what I was looking for when I bought it.

I got it expecting “factorio in 3d”, however in reality it was more like Subnautica or Fallout 4 if the base building in those games was the main part of the game.

By the time I had finished loading the first phase of the space elevator I had came to terms with this.

As it turns out, the game that scratched that itch was heavily modded Space Engineers.


I’ll try:

Are you sure that’s the most important upgrade? Not modifying it so the direct connection to Zucc’s goon cave works 2 ways?


In the same Boat, Crystalien Conflict was probably one of the first RTS games I ever played - it was either that or the OG Creeper World.


I have a theory that freaky cartoon porn on the internet is going to spawn a “market” for entertainers somehow.

It’s like… the ‘weird factor’ of it is such that you could probably capture a large audience by trying to explain or understand it in a neutral, non-judgmental way. Study the way a person ends up being ‘into it’ in the same way people study the life cycle of a marine mammal or something.

I’m probably not saying this right.


I tried a rogue that I built into heavy crossbows and line-holding while also having Ass Orion, there are definitely times I feel that it was redundant/wasteful (such as skill checks) but it pays off during stealth fights.

Having 2 characters that can move, enter stealth, and sneak attack in the same turn is extremely powerful.

[SPOILERS BELOW] Beat the cenobite doctor and the toll house lady back to back using this at lvl6, neither bosses got any attacks off on my guys. Idk if this is supposed to be impressive or anything, but In both cases I used both rouges to exploit the bosses AI, although admittedly the toll house fight was clearly designed for stealth.


Absolutely dig the dank indutrial vibe of that game, and the soundtrack is probably the best reason for that. What are some other games with similar soudtracks?
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