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Cake day: Jun 07, 2023

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I’ve been using and reasonably satisfied with A.R.M. https://github.com/automatic-ripping-machine/automatic-ripping-machine

It uses MakeMKV and Handbrake, but streamlines the whole process.


Disney climbed the ladder of public domain and then pulled the ladder up behind themselves.


Meshtastic is a great one. People are making all kinds of software for it. I saw someone developing a BBS for it. For those who want a summary: Meshtastic is a very low bandwidth radio system for creating mesh networks. The speed of data transfer is similar to the modems of the 80s, so you aren’t transferring anything but text. But the range is good and the hardware is cheap, and it is completely stand alone. It can normally pair with something like a phone for ease of access, but has its own dedicated device for a radio.


On Steamdeck, I haven’t tried multiple controllers, but with one, it has been rather seamless for both the PS5 and the Stadia controller. They are both Bluetooth, and when I turn them on they just work. That said, the original SteamDeck(which is what I have) doesn’t support CEC or Bluetooth waking, so the Switch wins out on automatically turning on and switching my TV’s input. The OLED SteamDeck is supposed to fix that, but I’m not paying for a replacement until this one dies or a SteamDeck 2 comes along.


Others have given you a good idea, but since you appear to be using Unifi for switch and firewall, o can give you a clear answer: Don’t set vlan on the Synology. Set it as the “Native” VLAN on the switch port going to the Synology.

Synology can be vlan aware, but you don’t need it. Let the switch do the talking.

On the Synology I recommend putting it on DHCP while you test. Once it starts getting an IP in the right subnet, you can then switch it to static. Just make sure your gateway is right, putting it wrong will cause the device to not be able to reach outside its own subnet.


I don’t want to let nations off the hook for being bastards, but the technical incomlktence of both our core infrastructure and the tools that support them is also astounding.


I agree. The hardware was out of date before it was released. The controls were poorly placed to make the joycon gimmick work. It was designed for little kids hands and didn’t offer a solution for adults. The steamdeck really highlighted all these problems by doing it better day one. But for the target demo of the switch, very little of that mattered, and it was a great success. I just hope the Switch 2 learns from these mistakes and doesn’t repeat them.


If you have a notable amount in savings, investing it in some way is generally a good idea, but I agree with not trusting your bank to steer you right.


M365 is doing away with all legacy authentication, do not be surprised if IMAP is completely unusable in the next 12 months. If you simply want to keep a copy of everything, a store and forward SMTP proxy would probably be the solution, so all email going to your domain would hit that first, then send off to M365.


This is Wordpad, not Notepad. There is still a perfectly functional plain text editor(until they decide to slam ads into it) for Windows. WordPad was a rich text editor. Sublime and Notepad++ don’t really compete with that. LibreOffice and OnlyOffice exist for free in that space, but you are right that non-tech savvy users will struggle to find them on Windows.


The advantage of docker, as I see it for home labs, is keeping things tidy, ensuring compatibility, and easy to manage/backup setup configs, app configs, and app data. It is all very predictable and manageable. I can move my docker compose and data from one host to another in literal seconds. I can, likewise, spin up and down test environments in seconds too. Obviously the whole scaling thing that people love containers for is pointless in a homelab, but many of the things that make it scalable also make it easy to manage.


They may have done a poor job of explains thing, but they are right. Secure boot is a system that every manufactured computer in the last 5+ years has support. The only reason you can install anything but Windows on most PCs is because the manufacturer let you, but they could take it away in an instant by requiring secure boot and only allowing Microsoft’s signatures to boot an OS. Valve could have done the same thing if they chose. That’s basically how the XBox works these days, and it wouldn’t surprise me if the PlayStation is the same, since it is x64 as well.


I’ve been playing Soulstone Survivors. I kida forgot it existed and was searching the Steam Store for a Vampire Survivor like and was reminded I own it.Itt is clear that the makers were in the middle of making a ARPG rougelike when VS came out, and they successfully made the change. As a result, it has well fleshed out systems across the board.


Nope. It can be cloud if you want it to, but generally, you can host your own controller. I run the controller in a docker container, personally.


I’d suggest looking into the Unifi product line. They have products that meet your needs and then some. I believe the company is based out of the EU so you are likely good in imports.


The problem with WordPress and the like is maintenance. If you don’t keep it up to date, it will get taken by malware. Guaranteed. Any plugins you add increase the risk.

I moved my blog to a markdown based compiled site a long time ago so I didn’t have to worry about that upkeep.


Always fun to see a new fastest super computer come online. I remember in the 90s and early 00s when it felt like there was a new top supecomputer monthly.


So I setup every “client” to have the “server” as the introducer and auto-accept shares. Then on the “server”, I add the new client, and give it all the shares. The new device auto accepts, and all the other clients automatically include the new client.


I may be misunderstanding what you want, but the introducer feature seems to solve the problem. You setup your “server” as the introducer for all your other devices, then when you add a device, you just setup your new device with the server, and all other devices get the trust of the new device from the server.


Completely unrelated: A feature that server likely has that you should investigate is called “iDRAC”. There is probably a dedicated NIC on the back for it. It allows you to power on the server, control most “BIOS” features, and see the screen remotely.


Often you can mirror ports on routers and switches, this lets you send the same packets to a device as gets sent to your router. This will allow you to use something like wireguard to capture the packets and inspect them. Unfortunately for you, the vast majority of traffic is encrypted these days. So most of the time you can see how much data is being transmitted to Google, but not what data. Tools like Fiddler will help you on a specific machine, where it can decrypt it on the fly.


Whoever it was may be a moron, but fire code is designed to protect us from morons. A moron with a flare gun should not be able to accidently murder 100 people. That’s a failure on many levels.


That isn’t for lack of trying on Godots part, but there are parts of making a Switch game that are incompatible with an open source engine. It is possible to have a closed source export profile that targeted the switch, but someone would have to make it, and that someone would charge money for it. Which is almost exactly what has happened.

It is interesting how free it is to build games for consoles these days. Now that everything is on pretty standard hardware, gone are the days of needing a dev kit and special knowledge of how the CPU or other hardware worked. Even the switch is standard ARM hardware, the proprietary part is the OS integration parts, not the hardware.


I think the important thing to note about Terraria is it is as much Zelda and Castlevania as it is Minecraft. That is what makes it special. A lot of the copy cats tried to do 2D Minecraft, but forgot how important the Castlevania combat was to the whole mix.


Indie game devs: Godot will be happy to have you. Not nearly as large of an ecosystem of tutorials and for pay assets, but time will fix that if people start moving over in mass. I know for my gamejam games I’ll take Godot any day of the week.


Glad to hear it works. I know it is technically possible, but haven’t seen it in the field yet.


DisplayPort is a better system than HDMI. It even can ride piggy back on USB-C, which means a display can both power a computer on the same line as it connects to a laptop with. DisplayPort also supports daisy chaining(although it’s not a common feature on monitors), so you could potentially have a single USB-C cable going to a laptop and then have multiple monitors connected with needing a dock or anything of that sort.


To some degree, GTA3’s story updates came in weird ways. SA and VC were new games, but they did have PSP versions that then got back ported to PS2 like Liberty City Stories. It was an odd way to get more content, but it worked. There wasn’t a model for expansion packs on consoles back then the way there was on PC, but they did find ways to release more content for GTA3 and it’s children, SA and VC.


To charge a subscription. I massively use Microsoft 365 for work, and they are really good at making sure they get a cut for everything you do. They also want to make sure every new Office feature is supported by their web version of office. I imagine they could run the python in a web browser, but it is easier to make it a cloud service you have to pay a subscription to. Did I say easier, I meant more profitable.


I think the thing AI can’t do is inspired delivery of lines. Mario doesn’t say much, but the way it is said is very important. I think it would be easier to replace most characters in Final Fantasy games with AI than it would Mario.


They certainly have their limitations. I think the same limits are one the gateway I have(I run my own controller, so a dream machine is overkill). Can’t say I’ve encountered a situation where I need WAN VLANs on a home system, though.


The GTA’s before 5 had solid story content released after the release of the main game. The pacing of the releases were reasonably quick between them. Then GTA Online happened, and rockstar stopped making games and started making money.


The guest wifi may use VLANs on the backend, but it is in no way surfaced to the person managing it. I run Unifi equipment at home, which gives me the power to do all of that however I want, but it doesn’t sound like the OP is there yet.


VLANs are a way of separating your network into logical networks without physically separating them. They are useful, but generally require your networking equipment to support them. Most cheap home switches don’t really support VLANs, nor do most consumer routers.


For work we have standards, ideally we separate VLANs by device type and firewall off their communication, but on a home network, I’d generally group by category. .1-9 network gear like switches and firewalls. .10-19 IOT. .20-29 servers & NAS. So on and so forth.


There’s a difference between self hosting and running a public service. There’s a lot more overhead running a pubic service.


The first screenshot is of Dells built in system tools for servers. Being a Dell server he should have Dell’s iDRAC, which is a lights out management module. It is really fantastic.


I gotta stand up for my boy TPM. I manage a lot of Windows systems, and TPM does a lot of heavy lifting. I’m an open source advocate, but I recognize that without TPM, most users wouldn’t bother with encrypting their device.

And since Microsoft has strongly integrated it in their stack, it significantly reduces the need for regular signins and user focused security. Of course, this does require you to invest in their stack. There’s little to no support for machine level authentication for Linux. But in business, it really does make a practical and useful difference in security.


I don’t know this specific case, but my guess is that damage is a set amount per frame that a collision overlap is happening. This is perfectly valid if it is biased by the delta between frames. It means things get a little wonky at low framerates, but largely work well. But if you are assuming a frame is an exact length, you save a multiplication action, but gain the problem of unlocked frame rates breaking things (and frame dipping possibly causing problems).


To be fair, that’s a real hobby. People spend a lot of their free time snapping pictures of birds.