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Cake day: Jun 10, 2023

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Arma 3 and Cyberpunk 2077, mixed in with some Ultrakill, Elite Dangerous and Voices of the Void. Got my whole range of games.


MGS1 is my favorite of the series and is one of my favorite stories in gaming. It’s an incredibly mature story for all the wackiness thats still in it. The music is perfection. The performances are incredible. The characters are great. I love everything about this game. I think, somehow, the low poly graphics and textures adds a lot to the realism and grittiness of the game, despite being fairly arcady in gameplay. At this point in the story, almost everything that happens in it is believable, other than the supernatural parts (which are, in this game, actual supernatural powers, which adds a whole new layer of mystery!) I HATE how over explained everything became in MGS4 and MGS5, (and to some extent, mgs3 even.) I think MGS4 kind of ruined the series for me, even though mgs4 has my favorite gameplay. MGS5 just felt like a Ubisoft collectathon game to me, and vocal parasites can lick my ass with how dumb it is. It has good moments, but it feels rather aimless compared to MGS1-3.

1 has the most serious tone, but still has some goofiness and arcadiness that really meshes well with the story and visuals somehow. 2 and 3 stayed strong with the story, both being more goofy, but also having deeper meanings and plots. I like 1-3 a lot, and even 4 is a fun romp, but 5 just could not hold me. Ground Zeros was great! But Phantom Pain is just a slog for me.


Some good old classic Counter Strike. Lot more fun when its just you and people you know imo.

Crab Games is a fun parody of squid games. And its free!

Perfect Heist 2 is really fun, but idk if the games are large enough for 15 people.


Doom 3 is my favorite one to play when there’s combat and its had some tweaks to the gunplay (like fixing the god-awful shotgun spread to be more normal, greatly reducing ammo amounts, and increasing armor effectiveness,) but if i want a really fun experience, I tend to do Doom 2, or Plutonia. The newer doom games don’t have enough mobs spawning in, and a lot of the levels just feel like combat arenas, (less so in Eternal) instead of places to explore. I think a lot of people overlook the exploration of the og doom games and 3. I liked how demons could roam the halls in Doom 1 and 2, and it really made the levels feel a bit more sandboxy imo. Not to say Doom 2016 and Doom Eternal are bad games, certainly not! It’s just a lot easier for me to sit down and play a few levels of doom 1 or 2 for 30 minutes or an hour, instead of getting invested in complex, more intense gameplay.

Doom 1 and 2 typically relieve stress, though can be challenging, while in doom 2016 and eternal, i feel overwhelmed sometimes and kinda have a bad time cuz I need to focus too much, constantly switching weapons and whatnot. Sometimes i just wanna mow down a horde of zombiemen and imps with a chaingun or ssg.


I never got the chance! That sounds very cool though! Do the Arcos show up in sim copter?


Simcity 2000 feels.
I have been playing a lot of the DOS version of Simcity 2000 recently. I grew up with it on my windows 98 pc, so revisiting it was nice. There were a few thing I picked up on that I never realized when I was young. 1: The game, especially the soundtrack, reminds me of Blade Runner. It has the synthy jazz instrumentals that are melancholic, but also has that classic simcity cheer. 2: The game kind of has a dystopian feel to it, at least visually. The ground is brown, with only sparse trees filling the world, buildings are fairly realistic, with not many colors, outside of the luxury homes and the Arcos are very intimidating structures, like something out of Judge Dredd or, again, Blade Runner. 3: Omg, water sucks in this game xD. Why does this game feel so moody, at least to me? It's also intensly funny, and I will never not laugh when 1700 llamas die in a plane crash.
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Simcity 2000. I am a huge fan of Blade Runner and Simcity 2K has a very Blade Runner esque soundtrack and I’m LOVING it. I never picked up on the Blade Runner aesthetics in SC2K until recently, particularly after watching the movie for the most recent time. Sure, I played it as a kid, but I didn’t watch Blade Runner till i was an adult, so revisiting it now made it very fun. I made a cyberpunk city with high crime, a large focus on commercial zones, and building only the Plymoth and Draco super buildings.


I tend to play both, as I have set builds for set character names. First time playthrough in a soul’s game? Maxwell is the name (though Maxwell is one of the few characters that I have played as both male and female.) Making a sniper build? Novikova is da girl for the job. A viking or warlord? Kaytlyn is my go to. Stealth? Garrett will get in and out.

I like having a roster to characters of any gender to pick from. Though, I admit, I tend to gravitate towards making femboy type characters lol.



Not necessarily a realistic game, but you could check out the horror game 1916. It takes place in german trenches and there are other things in the trenches, namely dinosaurs. A little silly, but it doesnt feel silly when you have a dino chasing you and all you have is a flare.

Amnesia: The Bunker is another good choice.


I think Dan Carlin made a VR experience that was just an experience of ww1 trench warfare. He had it set up in a museum and around the VR was a set that was supposed to emulate the feel and smell of a ww1 trench. I think you can the the VR experience at home though, you just wont get the touch.


A true investigative horror experience that requires actual deduction. Phasmophobia is kind of close, but I’m talking about real investigative work with a multitude of threats all around the world. Xcom, mixed with SCP and Phasmophobia.