The stretch goal for multiplayer has also been reached. Next is for a console version.

Games in crowdfunding tend to undershoot the actual development costs as a goal and often end up needing extra funding from investors and publishers, I hope they keep exceeding their goal so that they have as much as they actually need.

I just wait for release. Wasn’t happy with previous backing efforts, not going to do the long preorder again

Agreed. My un-scientific observation has been that the more stretch goals a game hits, the less likely it will ever release.

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