Larian has delayed the release of Baldur’s Gate 3, currently on pace to possibly be 2023’s Game of the Year, until they can figure out how to make split-screen work on Series S.

Larian has delayed the release of Baldur’s Gate 3, currently on pace to possibly be 2023’s Game of the Year, until they can figure out how to make split-screen work on Series S.

@Smoke@beehaw.org
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51Y

This is the first time a console developer has released a new machine less capable than equivalent machines in the prior generation. PS3’s switch to cell architecture springs to mind, which put game devs on their back feet trying to write code for it and made backwards compatibility impossible without including a PS2 in the case.

@knokelmaat@beehaw.org
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171Y

Sorry but I cannot agree with that take. The PS3 was difficult to develop for, sure, but it was immensely more capable than the PS2 architecture. See what naughty dog was able to produce on it in the last years of the console lifespan.

But I do agree that for developers, the PS3 was a step backwards in terms of ease of use and tooling. And luckily they fixed that by basing PS4 on PC architecture.

Still, I flippin’ love the PS3 🥲

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