trash
fedilink

Development has always been incremental, but as gaming engines get better, they start being used for more and more things. AAA games don’t always develop the graphics and game engine from scratch, most often they develop one technology and use it for many games, or even buy a pre-built engine and “just” build the game around it.

Unreal Engine has been used not just for games, but also for real time, or near real time film making. The same engine that is used for playing a game can be used to create the background effects in TV shows, or whole scenes.

It’s crazy to suggest we just stop working on something because it’s good enough, because that’s not what people do.

Crozekiel
link
fedilink
51Y

It’s crazy to suggest we just stop working on something because it’s good enough, because that’s not what people do.

Came here to say this, glad it’s already been posted.

Also, why is it that every time someone is being critical of advancements in “realistic graphics” they always post screenshots of Lara Croft?

Lara Croft has been around since the triangle boobs. There aren’t too many other characters that have been in 3D as long as Lara Croft (Mario 64 Was released the same year, but Mario hasn’t come as far as Lara Croft has in terms of photorealism). Plus, she’s instantly recognizable. Personally, I don’t think there’s any deeper reason than that.

Crozekiel
link
fedilink
11Y

That might make sense if they were posting pictures of PS1 era Lara Croft, but they aren’t, they always use the newest examples… They would show a bigger gap in time passed if they used the dragonborn from the initial release of skyrim vs the newest remastered version.

Create a post

From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming’s sister community Tabletop Gaming.


This community’s icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

  • 1 user online
  • 119 users / day
  • 187 users / week
  • 482 users / month
  • 1.87K users / 6 months
  • 1 subscriber
  • 2.51K Posts
  • 40.8K Comments
  • Modlog