From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!
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See also Gaming’s sister community Tabletop Gaming.
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Art style will always be more important than graphic fidelity, imo. Having a less realistic-looking game with a strong art style allows the game to age better with time.
Take a look at the first Borderlands - it’s from like 2006 or 2008, but it still looks good today because of the cel-shaded art style it went with. Meanwhile the first Uncharted looks goofy as hell today because it was trying to look realistic during that same timeframe that Borderlands was released.
Art style, fidelity, and realism are all somewhat separate. Yeah a good art style can make a game timeless. There are countless examples of that. But it doesnt mean that realistic looking games cant have a great art style. I think cohesion is a huge part of what people mean by “art style”. Realistic looking games that focus on having a cohesive look can also be fairly timeless. They may not compete with today’s fidelity (resolution, technology, etc), but Assassin’s Creed, various Battlefield games, Crysis 1, and plenty more all look great if you look at them today.
Theres also the concept of somwthing not realistic, but high fidelity. Minecraft RTX is simply amazing. Taking that already timeless art style and increasing the fidelity doesn’t suddenly remove the timeless factor, and i love that. I want more of that. Even if it means i need a fairly beefy gpu for such simple graphics otherwise.