Either it didn’t teach you anything at all, or it taught you the most irrelevant parts of the game.
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Witcher 3. Just huge walls of text, teaching you the most intricate details of some mechanics, and not enough for others.
Huh, I didn’t think it was too bad. The movement/sense/fighting I thought was pretty good, and that was back when I was just (re-)starting gaming and hadn’t touched a controller in decades. Granted, it didn’t go much into any of the crafting or stat/character enhancement strategy except as a “first time in” walkthrough of each screen.