"We believe RPGs are big ... So we always believed the audience was there," says Adam Smith

“We believe RPGs are big … So we always believed the audience was there,” says Adam Smith

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this is a very minor detail that was featured in prelaunch marketing and went heavily viral

It is a mistake to assume just because you have encountered something that everyone else has as well. Not everyone follows viral media. Some of us actively avoid it.

And yes, this was indeed a spoiler for me. I would rather it had been a surprise in-game.

It’s totally fair game to discuss what is in official promotional material from months ago in a diacussion thread about the game.

It’s also fair to try to avoid spoilers about the game, but if you are so spoiler averse that you don’t even want to know what was in the games advertisements, you should avoid all discussion threads about the game.

We as a community should hold ourselves to a higher spoiler standard than the marketing teams.

While I know that sounds like a reach at first, consider other media. Movie trailers tend to give a lot away, but that isn’t within the control of the directors. It’s done by the studios who are trying to generate as many eyeballs and clicks. Not deliver a complete narrative experince.

I have had the bear bit spoiled for me as well, would have rather seen it blind in game. But oh well, however I don’t think that should preclude folk from discussing reviews, mocap and how unusual of a production cycle this game has had. Discussing the game itself doesn’t require specfic story points. Much like discussing the Barbie movie set production require details on plot.

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