Apple has revealed its new iPhone 15 line-up, bringing the news that its ray-tracing-enabled iPhone 15 Pro will be gett…
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I feel like we’re seeing the culmination of Apple’s efforts to get devs to use Metal.

When they released their toolkit in June, I thought it would be to get gaming just on Macs. I think now it’s a lot more likely that they wanted devs to convert games to work on their phones and tablets.

A lot more people have iPhones than have Macs or even Xboxs or gaming PCs or PS5s. If you can get people buying console games on Apple Silicon and you have devs converting their games to work with this massive, already-extant market, then you’ve just made a ton of money.

Think about how attractive that is if you’re someone who only wants to play a resident evil here or a warframe there. With crossplay you can play with your friends no matter where they are and now you can play it on your phone that probably makes the game look better than your PS4. Definitely better than your switch. Well maybe you don’t think about getting the new PlayStation because you only buy a couple games each generation, good thing your Apple TV can run those games too so you might as well just save the money and play on that with your PS4 or Xbox controller.

Very cool. I’m all for having my games everywhere and getting to play wherever I choose. And this is all very shrewd decisions on Apple’s part

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