Tech companies are famous for coddling their workers but after mass layoffs the industry's culture has shifted. Engineers say that getting hired can require days of work on unpaid assignments.

That graphic sums up my entire educational experience. https://archive.is/hvZ5q

My stance has been that, just as long as I’m interviewing with someone, I’m happy to do it, up to an undetermined time threshold. A screening interview, a tech screen, and then a bunch of panels is what I expect from a solid firm. Just as long as I’m interviewing with someone, I have a lot of opportunities to learn myself. I will also occasionally do a take home if and only if there’s a novel problem I want to solve related to that take home (eg I want to learn a library related to the task) but this is very rare.

As a hiring manager, I try to keep things to a hiring screen, a tech screen, a team interview, and a culture interview. My team is small. I don’t want to spend more than three hours of someone’s time (partially because I can’t really afford to spend more than that myself per candidate or lose more team hours than that). My tech screens are related to the things I actually need people to do, not random problems you’ll never see.

My assumption is that a good dev has lots of opportunity and I am in competition with everywhere else. I need to present the best possible candidate experience. Big companies with shitty employee experience telegraph that by presenting a shitty candidate experience, which is where the employee experience begins. You can’t have a good customer focus without starting from a good employee focus.

I cannot tell if it is satire.

Not the OP but it doesn’t read as satire to me

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