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'Most great franchises were born from small games and incremental investment. This is far from easy in a crowded market, but it’s the path to sustainable success.'

It’s worth noting that indie is a pretty wide tent. Some studios are technically indie but they’re working with practically AAA budgets.

I suppose in my mind AAA refers more to certain group of publishers and parent companies. A certain way of structuring companies and doing business. As supposed to a metric of the budget needed for a game.

I think most do and it’s a good way to look at it. There are definitely companies out there that people don’t think of as indie that are technically independent, so I just wanted to mention it. It’s still very cool to hear they’ve surpassed triple a!

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