It’s because BotW was very influential, more than previous Zelda games?
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The climbing mechanic was a unique to that time, added with the openworlsd and survivability setup. Sure, other Games Had that before too, but could Not capitalize in IT the Same way, BotW did.
The climbing mechanic was anything but unique, even the circular stamina bar was aping shadow of the colossus, which the climbing mechanic was a copy of. Seriously, I’ll never understand the revisionism from Nintendo or Apple fans. Yes, it’s a polished product but it’s neither innovative nor a 10/10. It’s success is completely predicated on marketing and a healthy doses of copium and nostalgium.