COO says coming benchmarks will show anti-piracy tech has no performance impact.

Gotta love DRM that makes paid versions of games worse than pirated stuff.

Well… modern computers have crypto accelerating instructions, and games rarely use all the cores to their full potential, offloading as much as they can to the GPU instead, while network traffic is relatively minimal, so it is possible to run a lot of stuff on the same computer without impacting the performance of the game itself.

That doesn’t fix the rest of the problems, though.

Sure if the person’s PC is well beyond what is required they won’t notice it, but I’ve played on old and underpowered PCs with bad internet connections enough not to assume that there will be always plentiful resources to spare.

Fair point, but does Denuvo apply to games that run on underpowered PCs? I might be mistaken, but I thought Denuvo was only meant for the “AAA” titles that require top tier hardware anyway.

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What i you’re right at or below the “minimum requirements” for an AAA game? Should those people just not get to play?

Then you’d get a degraded experience anyway, I don’t think the difference would be noticeable. Where it would be noticeable, would be with retro games on pretty old hardware.

Either way, even if it were to slow a game by 50%, that would still not be the biggest issue with Denuvo.

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